Home
last modified time | relevance | path

Searched refs:shaderMatrix (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/core/
DSkBitmapDevice.cpp681 SkMatrix maskMatrix, shaderMatrix; in drawSpecial() local
690 shaderMatrix = SkMatrix::Concat(totalInverse, SkMatrix::MakeTrans(x, y)); in drawSpecial()
709 shaderMatrix = SkMatrix::MakeTrans(x - maskBounds.x(), y - maskBounds.y()); in drawSpecial()
713 paint.writable()->setShader(srcImage->makeShader(&shaderMatrix)); in drawSpecial()
/external/skqp/src/core/
DSkBitmapDevice.cpp674 SkMatrix maskMatrix, shaderMatrix; in drawSpecial() local
683 shaderMatrix = SkMatrix::Concat(totalInverse, SkMatrix::MakeTrans(x, y)); in drawSpecial()
702 shaderMatrix = SkMatrix::MakeTrans(x - maskBounds.x(), y - maskBounds.y()); in drawSpecial()
706 paint.writable()->setShader(srcImage->makeShader(&shaderMatrix)); in drawSpecial()