Searched refs:shader_access (Results 1 – 17 of 17) sorted by relevance
53 struct pipe_image_view *img, unsigned shader_access) in st_convert_image() argument73 switch (shader_access) { in st_convert_image()75 img->shader_access = 0; in st_convert_image()78 img->shader_access = PIPE_IMAGE_ACCESS_READ; in st_convert_image()81 img->shader_access = PIPE_IMAGE_ACCESS_WRITE; in st_convert_image()84 img->shader_access = PIPE_IMAGE_ACCESS_READ_WRITE; in st_convert_image()146 unsigned shader_access) in st_convert_image_from_unit() argument155 st_convert_image(st, u, img, shader_access); in st_convert_image_from_unit()
339 struct pipe_image_view *img, unsigned shader_access);345 unsigned shader_access);
204 image.shader_access = PIPE_IMAGE_ACCESS_WRITE; in try_pbo_readpixels()
451 image[0].shader_access = image[0].access = PIPE_IMAGE_ACCESS_READ; in enc_LoadImage_common()455 image[1].shader_access = image[1].access = PIPE_IMAGE_ACCESS_WRITE; in enc_LoadImage_common()459 image[2].shader_access = image[1].access = PIPE_IMAGE_ACCESS_WRITE; in enc_LoadImage_common()
507 image[0].shader_access = image[0].access = PIPE_IMAGE_ACCESS_READ; in si_compute_copy_image()514 image[1].shader_access = image[1].access = PIPE_IMAGE_ACCESS_WRITE; in si_compute_copy_image()636 img[i].shader_access = SI_IMAGE_ACCESS_AS_BUFFER; in si_retile_dcc()711 image.shader_access = image.access = PIPE_IMAGE_ACCESS_READ; in si_compute_expand_fmask()812 image.shader_access = image.access = PIPE_IMAGE_ACCESS_WRITE; in si_compute_clear_render_target()
697 if (res->b.b.target == PIPE_BUFFER || view->shader_access & SI_IMAGE_ACCESS_AS_BUFFER) { in si_set_shader_image_desc()777 if (res->b.b.target == PIPE_BUFFER || view->shader_access & SI_IMAGE_ACCESS_AS_BUFFER) { in si_set_shader_image()
692 dst->shader_access = src->shader_access; in util_copy_image_view()698 dst->shader_access = 0; in util_copy_image_view()
115 image.shader_access = image.access = PIPE_IMAGE_ACCESS_WRITE; in util_compute_blit()
834 image.shader_access = image.access = PIPE_IMAGE_ACCESS_READ_WRITE; in test_compute_clear_image()
504 uint16_t shader_access; /**< PIPE_IMAGE_ACCESS_x */ member
119 - gallium: Make util_copy_image_view handle shader_access
234 [vulkan] deqp-vk.binding_model.shader_access regression
2502 - st/mesa: Set pipe_image_view::shader_access in PBO readpixels.
121 view.shader_access = PIPE_IMAGE_ACCESS_WRITE; in create_image_view()
597 image.shader_access = image.access = PIPE_IMAGE_ACCESS_READ_WRITE; in cs_launch()
253 if (img->shader_access & PIPE_IMAGE_ACCESS_READ) { in iris_image_view_get_format()
4831 bool write = iv->base.shader_access & PIPE_IMAGE_ACCESS_WRITE; in use_image()