Searched refs:shader_buf (Results 1 – 1 of 1) sorted by relevance
/external/virglrenderer/src/ |
D | vrend_blitter.c | 173 char shader_buf[4096]; in blit_build_frag_tex_col() local 215 snprintf(shader_buf, 4096, blit_ctx->use_gles ? FS_TEXFETCH_COL_GLES : FS_TEXFETCH_COL_GL, in blit_build_frag_tex_col() 223 if (!build_and_check(fs_id, shader_buf)) { in blit_build_frag_tex_col() 238 char shader_buf[4096]; in blit_build_frag_tex_col_msaa() local 262 snprintf(shader_buf, 4096, in blit_build_frag_tex_col_msaa() 271 if (!build_and_check(fs_id, shader_buf)) { in blit_build_frag_tex_col_msaa() 282 char shader_buf[4096]; in blit_build_frag_tex_writedepth() local 316 snprintf(shader_buf, 4096, blit_ctx->use_gles ? FS_TEXFETCH_DS_GLES : FS_TEXFETCH_DS_GL, in blit_build_frag_tex_writedepth() 321 if (!build_and_check(fs_id, shader_buf)) { in blit_build_frag_tex_writedepth() 332 char shader_buf[4096]; in blit_build_frag_blit_msaa_depth() local [all …]
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