/external/deqp/external/vulkancts/modules/vulkan/amber/ |
D | vktAmberTestCase.cpp | 206 …programCollection.spirvAsmSources.add(shader.shader_name) << shader.shader_source << m_asm_options; in initPrograms() 213 programCollection.glslSources.add(shader.shader_name) in initPrograms() 218 programCollection.glslSources.add(shader.shader_name) in initPrograms() 223 programCollection.glslSources.add(shader.shader_name) in initPrograms() 228 programCollection.glslSources.add(shader.shader_name) in initPrograms() 233 programCollection.glslSources.add(shader.shader_name) in initPrograms() 238 programCollection.glslSources.add(shader.shader_name) in initPrograms() 284 if (!m_context.getBinaryCollection().contains(shader.shader_name)) in iterate() 287 size_t len = m_context.getBinaryCollection().get(shader.shader_name).getSize(); in iterate() 293 deMemcpy(data.data(), m_context.getBinaryCollection().get(shader.shader_name).getBinary(), len); in iterate() [all …]
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/external/deqp-deps/amber/android_sample/jni/ |
D | amber_script.cc | 46 std::string GetShaderID(const std::string& shader_name) { in GetShaderID() argument 47 size_t spv_extension_pos = shader_name.find_last_of('.'); in GetShaderID() 52 shader_name.find_last_of('.', spv_extension_pos - 1UL) + 1UL; in GetShaderID() 56 if (shader_id_pos >= spv_extension_pos || shader_name.size() <= shader_id_pos) in GetShaderID() 59 return shader_name.substr(shader_id_pos, spv_extension_pos - shader_id_pos); in GetShaderID() 146 const std::string& shader_name) { in ReadSpvShader() argument 147 auto content = ReadContent(shader_name); in ReadSpvShader()
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D | amber_script.h | 62 std::vector<uint32_t> ReadSpvShader(const std::string& shader_name);
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_nir_builtins.c | 120 const char *shader_name, in st_nir_make_passthrough_shader() argument 160 return st_nir_finish_builtin_shader(st, b.shader, shader_name); in st_nir_make_passthrough_shader()
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D | st_nir.h | 70 const char *shader_name,
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D | st_cb_clear.c | 142 const char *shader_name = layered ? "layered clear VS" : "clear VS"; in make_nir_clear_vertex_shader() local 154 return st_nir_make_passthrough_shader(st, shader_name, MESA_SHADER_VERTEX, in make_nir_clear_vertex_shader()
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/external/deqp-deps/amber/include/amber/ |
D | shader_info.h | 52 std::string shader_name; member
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineCreationFeedbackTests.cpp | 788 std::string shader_name("color_vert_"); in GraphicsCacheTestInstance() local 789 shader_name += (ndx == PIPELINE_CACHE_NDX_DERIVATIVE) ? "2" : "1"; in GraphicsCacheTestInstance() 790 m_pipelineBuilder.bindShaderStage(VK_SHADER_STAGE_VERTEX_BIT, shader_name.c_str(), "main"); in GraphicsCacheTestInstance() 1057 std::string shader_name("basic_compute_"); in buildShader() local 1059 shader_name += (ndx == PIPELINE_CACHE_NDX_DERIVATIVE) ? "2" : "1"; in buildShader() 1067 m_context.getBinaryCollection().get(shader_name).getSize(), // deUintptr codeSize; in buildShader() 1068 …(deUint32*)m_context.getBinaryCollection().get(shader_name).getBinary(), // const deUint32* pCo… in buildShader()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_blit.c | 112 char shader_name[64]; in build_nir_copy_fragment_shader() local 118 sprintf(shader_name, "meta_blit_fs.%d", tex_dim); in build_nir_copy_fragment_shader() 119 b.shader->info.name = ralloc_strdup(b.shader, shader_name); in build_nir_copy_fragment_shader() 170 char shader_name[64]; in build_nir_copy_fragment_shader_depth() local 176 sprintf(shader_name, "meta_blit_depth_fs.%d", tex_dim); in build_nir_copy_fragment_shader_depth() 177 b.shader->info.name = ralloc_strdup(b.shader, shader_name); in build_nir_copy_fragment_shader_depth() 228 char shader_name[64]; in build_nir_copy_fragment_shader_stencil() local 234 sprintf(shader_name, "meta_blit_stencil_fs.%d", tex_dim); in build_nir_copy_fragment_shader_stencil() 235 b.shader->info.name = ralloc_strdup(b.shader, shader_name); in build_nir_copy_fragment_shader_stencil()
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/external/mesa3d/src/intel/blorp/ |
D | blorp.c | 35 static const char *shader_name[] = { in blorp_shader_type_to_name() local 43 assert(type < ARRAY_SIZE(shader_name)); in blorp_shader_type_to_name() 45 return shader_name[type]; in blorp_shader_type_to_name()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_debug.c | 648 const char *shader_name; member 678 fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name, in si_log_chunk_desc_list_print() 731 const char *shader_name, const char *elem_name, in si_dump_descriptor_list() argument 757 chunk->shader_name = shader_name; in si_dump_descriptor_list() 786 static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"}; in si_dump_descriptors() local 787 const char *name = shader_name[processor]; in si_dump_descriptors()
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/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_dump.c | 42 shader_name(unsigned type) in shader_name() function 578 _debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in dump_SVGA3dCmdSetShader() 1045 _debug_printf("\t\t.type = %s\n", shader_name((*cmd).type)); in dump_SVGA3dCmdSetShaderConst() 1054 _debug_printf("\t\t.type = %s\n", shader_name((*cmd).shaderType)); in dump_SVGA3dCmdSetGBShaderConstInline() 1416 _debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in dump_SVGA3dCmdDefineGBShader() 1507 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1513 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1709 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1892 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1940 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER()
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/external/mesa3d/src/gallium/drivers/r300/compiler/ |
D | radeon_compiler.c | 456 static const char *shader_name[RC_NUM_PROGRAM_TYPES] = { variable 471 fprintf(stderr, "%s: after '%s'\n", shader_name[c->type], list[i].name); in rc_run_compiler_passes() 487 fprintf(stderr, "%s: before compilation\n", shader_name[c->type]); in rc_run_compiler()
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/external/deqp-deps/amber/src/ |
D | script_test.cc | 54 EXPECT_EQ("Shader1", info[0].shader_name); in TEST_F() 60 EXPECT_EQ("Shader2", info[1].shader_name); in TEST_F()
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/external/deqp-deps/amber/docs/ |
D | amber_script.md | 93 SHADER vertex {shader_name} PASSTHROUGH 95 # Creates a shader of |shader_type| with the given |shader_name|. The shader 98 SHADER {shader_type} {shader_name} {shader_format} 213 SHADER_OPTIMIZATION {shader_name} 221 COMPILE_OPTIONS {shader_name}
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/external/mesa3d/src/intel/compiler/ |
D | brw_fs.h | 471 void enable_debug(const char *shader_name); 577 const char *shader_name; variable
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D | brw_fs_generator.cpp | 196 shader_name(NULL), stage(stage), mem_ctx(mem_ctx) in fs_generator() 1867 fs_generator::enable_debug(const char *shader_name) in enable_debug() argument 1870 this->shader_name = shader_name; in enable_debug() 2655 shader_name, sha1buf, in generate_code()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_program.c | 683 const char *shader_name = brw->shader_time.names[i]; in brw_report_shader_time() local 715 print_shader_time_line(stage, shader_name, shader_num, in brw_report_shader_time()
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/external/deqp-deps/amber/src/vkscript/ |
D | command_parser.cc | 137 std::string shader_name = cmd_name; in Parse() local 147 shader_name += " " + token->AsString(); in Parse() 152 return Result(make_error("Unknown command: " + shader_name)); in Parse() 154 r = ProcessEntryPoint(shader_name); in Parse()
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