| /external/deqp/external/openglcts/modules/gles31/ |
| D | es31cArrayOfArraysTests.cpp | 608 std::string shader_source; in compile_shader_and_get_compilation_result() local 618 shader_source = API::shader_version_gpu5; in compile_shader_and_get_compilation_result() 623 shader_source = API::shader_version; in compile_shader_and_get_compilation_result() 634 shader_source += preamble_cs; in compile_shader_and_get_compilation_result() 637 shader_source += preamble_gs; in compile_shader_and_get_compilation_result() 640 shader_source += preamble_tcs; in compile_shader_and_get_compilation_result() 643 shader_source += preamble_tes; in compile_shader_and_get_compilation_result() 650 shader_source += tested_snippet; in compile_shader_and_get_compilation_result() 724 const char* code_ptr = shader_source.c_str(); in compile_shader_and_get_compilation_result() 787 typename TestCaseBase<API>::TestShaderType tested_shader_type, const std::string& shader_source) in execute_negative_test() argument [all …]
|
| /external/tensorflow/tensorflow/lite/delegates/gpu/metal/kernels/ |
| D | pooling.cc | 38 std::string shader_source = R"( in GetMaxPoolingCode() local 79 return absl::Substitute(shader_source, kernel_size.w, kernel_size.h); in GetMaxPoolingCode() 83 std::string shader_source = R"( in GetMaxPoolingIndicesCode() local 142 return absl::Substitute(shader_source, kernel_size.w, kernel_size.h); in GetMaxPoolingIndicesCode() 146 std::string shader_source = R"( in GetAveragePoolingCode() local 191 return absl::Substitute(shader_source, kernel_size.w, kernel_size.h); in GetAveragePoolingCode() 202 desc->shader_source = generate_indices in PoolingInternal() 206 desc->shader_source = GetAveragePoolingCode(params.kernel); in PoolingInternal()
|
| D | prelu.cc | 50 desc->shader_source = in PReLU() 56 desc->shader_source = in PReLU() 93 desc->shader_source = in PReLUFull() 99 desc->shader_source = in PReLUFull()
|
| D | depthwise_conv.cc | 475 std::string shader_source = R"( in DepthWiseConvolution() local 509 shader_source += R"( in DepthWiseConvolution() 515 shader_source += R"( in DepthWiseConvolution() 523 shader_source += R"( in DepthWiseConvolution() 531 shader_source += R"( in DepthWiseConvolution() 543 shader_source += R"( in DepthWiseConvolution() 554 desc->shader_source = absl::Substitute(shader_source, attr.weights.shape.w, in DepthWiseConvolution() 629 desc->shader_source = GetKernelDepthWiseConv3x3Stride1x1(); in DepthWiseConv3x3Stride1x1() 693 desc->shader_source = GetKernelDepthWiseConv3x3Stride2(); in DepthWiseConv3x3Stride2()
|
| D | transpose_conv.cc | 49 std::string shader_source = R"( in GetDeconvolution() local 136 return absl::Substitute(shader_source, src_depth * dst_channels_aligned, in GetDeconvolution() 150 std::string shader_source = R"( in GetDeconvolutionShared() local 273 shader_source, src_depth * dst_channels_aligned, src_depth, dst_depth, in GetDeconvolutionShared() 395 std::string shader_source = R"( in GetDeconvolutionBorder() local 502 return absl::Substitute(shader_source, src_depth * dst_channels_aligned, in GetDeconvolutionBorder() 508 std::string shader_source = R"( in GetDeconvolution3x3() local 665 return absl::Substitute(shader_source, src_depth * dst_channels_aligned, in GetDeconvolution3x3() 672 std::string shader_source = R"( in GetDeconvolutionShared3x3() local 885 return absl::Substitute(shader_source, src_depth * dst_channels_aligned, in GetDeconvolutionShared3x3() [all …]
|
| D | softmax.cc | 105 desc->shader_source = R"( in Softmax() 109 desc->shader_source += std::to_string(channels_count); in Softmax() 110 desc->shader_source += R"(; in Softmax() 178 desc->shader_source = GetSoftmax1x1Code(); in Softmax1x1()
|
| D | mul.cc | 41 std::string shader_source = R"( in GetMaxUnpoolingCode() local 78 return shader_source; in GetMaxUnpoolingCode() 89 desc->shader_source = GetMaxUnpoolingCode(); in ApplyMask() 153 desc->shader_source = code; in Multiply()
|
| D | elementwise.cc | 99 desc->shader_source = in ElementwiseWithTwoInputs() 158 desc->shader_source = in ElementwiseWithOneInput() 160 desc->shader_source += " return " + functors.at(op_type) + ";\n"; in ElementwiseWithOneInput() 161 desc->shader_source += " }"; in ElementwiseWithOneInput()
|
| D | mean.cc | 41 std::string shader_source = R"( in GetMeanCode() local 77 return shader_source; in GetMeanCode() 92 desc->shader_source = code; in Mean()
|
| D | max_unpooling.cc | 38 std::string shader_source = R"( in GetMaxUnpoolingCode() local 85 return absl::Substitute(shader_source, kernel_size.w); in GetMaxUnpoolingCode() 95 desc->shader_source = GetMaxUnpoolingCode(params.kernel); in MaxUnpooling()
|
| D | add.cc | 81 desc->shader_source = in Add() 93 desc->shader_source = in Add() 106 desc->shader_source = GetAddTableCode(input_ids.size()); in Add()
|
| D | relu.cc | 45 desc->shader_source = parameters + " return FLT4(clamp(value, " + in ReLU() 48 desc->shader_source = in ReLU()
|
| D | resize.cc | 98 desc->shader_source = GetResizeBilinearCode(); in Resize() 101 desc->shader_source = GetResizeNearestCode(); in Resize()
|
| D | reshape.cc | 125 desc->shader_source = GetReshapeCode(); in Reshape() 179 desc->shader_source = GetReshapex4Code(); in Reshapex4()
|
| D | concat.cc | 123 desc->shader_source = GetConcatZCode(channels); in ConcatZ() 216 desc->shader_source = code; in ConcatX() 307 desc->shader_source = code; in ConcatY()
|
| /external/deqp/external/openglcts/modules/gl/ |
| D | gl3cCullDistanceTests.cpp | 1323 std::string& shader_source = shaders_configuration[n_shader_index].body; in buildPO() local 1326 shader_source = shaders_configuration[n_shader_index].shader_template; in buildPO() 1328 CullDistance::Utilities::replaceAll(shader_source, std::string("TEMPLATE_HEADER_DECLARATION"), in buildPO() 1340 CullDistance::Utilities::replaceAll(shader_source, std::string("TEMPLATE_ASSIGN_RETURN_VALUE"), in buildPO() 1365 CullDistance::Utilities::replaceAll(shader_source, std::string("TEMPLATE_SUM_SETTER"), in buildPO() 1368 shader_source, std::string("TEMPLATE_SUM_DIVIDER"), in buildPO() 1376 CullDistance::Utilities::replaceAll(shader_source, std::string("TEMPLATE_ASSIGN_RETURN_VALUE"), in buildPO() 1388 shader_source, std::string("TEMPLATE_ASSIGN_CLIP_DISTANCE"), in buildPO() 1391 shader_source, std::string("TEMPLATE_ASSIGN_CULL_DISTANCE"), in buildPO() 1398 CullDistance::Utilities::replaceAll(shader_source, std::string("TEMPLATE_LAYOUT_IN"), in buildPO() [all …]
|
| /external/deqp/external/vulkancts/modules/vulkan/amber/ |
| D | vktAmberTestCase.cpp | 206 …programCollection.spirvAsmSources.add(shader.shader_name) << shader.shader_source << m_asm_options; in initPrograms() 214 << glu::ComputeSource(shader.shader_source) in initPrograms() 219 << glu::GeometrySource(shader.shader_source) in initPrograms() 224 << glu::FragmentSource(shader.shader_source) in initPrograms() 229 << glu::VertexSource(shader.shader_source) in initPrograms() 234 << glu::TessellationControlSource(shader.shader_source) in initPrograms() 239 << glu::TessellationEvaluationSource(shader.shader_source) in initPrograms()
|
| /external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
| D | gl_shader.cc | 46 const std::string& shader_source, in CompileShader() argument 53 const char* src = shader_source.c_str(); in CompileShader() 68 "\nProblem shader is:\n" + shader_source); in CompileShader()
|
| D | gl_shader.h | 37 const std::string& shader_source,
|
| /external/tensorflow/tensorflow/lite/delegates/gpu/gl/converters/ |
| D | phwc4_to_bhwc.cc | 36 std::string shader_source = GetShaderHeader(workgroup_size) + R"( in Create() local 61 GlShader::CompileShader(GL_COMPUTE_SHADER, shader_source, &shader)); in Create()
|
| D | bhwc_to_phwc4.cc | 36 std::string shader_source = GetShaderHeader(workgroup_size) + R"( in Create() local 68 GlShader::CompileShader(GL_COMPUTE_SHADER, shader_source, &shader)); in Create()
|
| /external/deqp-deps/amber/include/amber/ |
| D | shader_info.h | 54 std::string shader_source; member
|
| /external/tensorflow/tensorflow/lite/delegates/gpu/metal/ |
| D | inference_context_test.mm | 45 desc->shader_source = R"(FLT4 linkable$0(FLT4 value, int linear_index, uint3 gid) { 58 desc->shader_source = R"( 113 desc->shader_source = R"(FLT4 linkable$0(FLT4 value, int linear_index, uint3 gid, FLT4 multiplier) 134 desc->shader_source = R"(FLT4 linkable$0(FLT4 value, int linear_index, uint3 gid,
|
| D | compiled_model.cc | 397 desc->shader_source = R"( in NonLinkableStub() 486 absl::Substitute(desc->shader_source, function_index) + "\n"; in FuseChain() 539 fused_desciptor->shader_source = in FuseChain() 540 absl::Substitute(non_linkable->shader_source, function_code, in FuseChain()
|
| /external/webrtc/webrtc/modules/video_render/ios/ |
| D | open_gles20.h | 43 GLuint LoadShader(GLenum shader_type, const char* shader_source);
|