Searched refs:shaderstring (Results 1 – 1 of 1) sorted by relevance
244 vk::ProgramBinary* shadercacheLoad (const std::string& shaderstring, const char* shaderCacheFilenam… in shadercacheLoad() argument246 deUint32 hash = shadercacheHash(shaderstring.c_str()); in shadercacheLoad()283 diff = shaderstring != std::string(source); in shadercacheLoad()306 void shadercacheSave (const vk::ProgramBinary* binary, const std::string& shaderstring, const char*… in shadercacheSave() argument310 deUint32 hash = shadercacheHash(shaderstring.c_str()); in shadercacheSave()349 diff = shaderstring != std::string(source); in shadercacheSave()377 chunksize = 4 + 4 + 4 + 4 + length + 4 + (deUint32)shaderstring.length(); in shadercacheSave()383 length = (deUint32)shaderstring.length(); in shadercacheSave()385 fwrite(shaderstring.c_str(), 1, length, file); in shadercacheSave()393 void getCompileEnvironment (std::string& shaderstring) in getCompileEnvironment() argument[all …]