Searched refs:shouldUniformBlockUseStructuredBuffer (Results 1 – 6 of 6) sorted by relevance
26 bool shouldUniformBlockUseStructuredBuffer(const std::string &uniformBlockName) const;
254 bool TranslatorHLSL::shouldUniformBlockUseStructuredBuffer( in shouldUniformBlockUseStructuredBuffer() function in sh::TranslatorHLSL
568 return translator->shouldUniformBlockUseStructuredBuffer(uniformBlockName); in ShouldUniformBlockUseStructuredBuffer()
57 bool shouldUniformBlockUseStructuredBuffer(const std::string &blockName) const;
214 bool ShaderD3D::shouldUniformBlockUseStructuredBuffer(const std::string &blockName) const in shouldUniformBlockUseStructuredBuffer() function in rx::ShaderD3D
2195 shadersD3D[shaderType]->shouldUniformBlockUseStructuredBuffer( in initializeUniformBlocks()