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Searched refs:signalDirtyStorage (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DTexture.cpp1025 void Texture::signalDirtyStorage(InitState initState) in signalDirtyStorage() function in gl::Texture
1068 signalDirtyStorage(initState); in setImage()
1122 signalDirtyStorage(initState); in setCompressedImage()
1211 signalDirtyStorage(InitState::MayNeedInit); in copyImage()
1289 signalDirtyStorage(InitState::Initialized); in copyTexture()
1368 signalDirtyStorage(InitState::MayNeedInit); in setStorage()
1396 signalDirtyStorage(initState); in setImageExternal()
1427 signalDirtyStorage(InitState::MayNeedInit); in setStorageMultisample()
1462 signalDirtyStorage(InitState::Initialized); in setStorageExternalMemory()
1518 signalDirtyStorage(InitState::Initialized); in generateMipmap()
[all …]
DResourceManager.cpp258 texture.second->signalDirtyStorage(InitState::MayNeedInit); in signalAllTexturesDirty()
DTexture.h489 void signalDirtyStorage(InitState initState);
DContext.cpp3025 zeroTexture->signalDirtyStorage(InitState::Initialized); in reinitializeAfterExtensionsChanged()