Searched refs:signalDirtyStorage (Results 1 – 4 of 4) sorted by relevance
1025 void Texture::signalDirtyStorage(InitState initState) in signalDirtyStorage() function in gl::Texture1068 signalDirtyStorage(initState); in setImage()1122 signalDirtyStorage(initState); in setCompressedImage()1211 signalDirtyStorage(InitState::MayNeedInit); in copyImage()1289 signalDirtyStorage(InitState::Initialized); in copyTexture()1368 signalDirtyStorage(InitState::MayNeedInit); in setStorage()1396 signalDirtyStorage(initState); in setImageExternal()1427 signalDirtyStorage(InitState::MayNeedInit); in setStorageMultisample()1462 signalDirtyStorage(InitState::Initialized); in setStorageExternalMemory()1518 signalDirtyStorage(InitState::Initialized); in generateMipmap()[all …]
258 texture.second->signalDirtyStorage(InitState::MayNeedInit); in signalAllTexturesDirty()
489 void signalDirtyStorage(InitState initState);
3025 zeroTexture->signalDirtyStorage(InitState::Initialized); in reinitializeAfterExtensionsChanged()