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Searched refs:smci (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c242 VkShaderModuleCreateInfo smci = {}; in zink_shader_compile() local
243 smci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; in zink_shader_compile()
244 smci.codeSize = spirv->num_words * sizeof(uint32_t); in zink_shader_compile()
245 smci.pCode = spirv->words; in zink_shader_compile()
247 if (vkCreateShaderModule(screen->dev, &smci, NULL, &mod) != VK_SUCCESS) in zink_shader_compile()
/external/skqp/src/compute/hs/vk/
Dhs_vk.c980 VkShaderModuleCreateInfo smci = { in hs_vk_create() local
995 uint32_t const * const module = smci.pCode + smci.codeSize / sizeof(*module); in hs_vk_create()
997 smci.codeSize = NTOHL_MACRO(module[0]); in hs_vk_create()
998 smci.pCode = module + 1; in hs_vk_create()
1001 &smci, in hs_vk_create()
/external/vulkan-validation-layers/layers/
Dshader_validation.h275 static uint32_t MakeShaderHash(VkShaderModuleCreateInfo const *smci);
Dshader_validation.cpp3063 …ionCache::MakeShaderHash(VkShaderModuleCreateInfo const *smci) { return XXH32(smci->pCode, smci->c… in MakeShaderHash() argument