/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Image11.cpp | 81 const gl::Box &sourceBox, in CopyImage() argument 108 sourceBox.x * sourcePixelBytes + sourceBox.y * srcMapped.RowPitch + in CopyImage() 109 sourceBox.z * srcMapped.DepthPitch; in CopyImage() 116 destFormatInfo.componentType, sourceBox.width, sourceBox.height, in CopyImage() 117 sourceBox.depth, unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha); in CopyImage() 366 gl::Box sourceBox(0, 0, 0, mWidth, mHeight, mDepth); in copyFromTexStorage() local 367 return copyWithoutConversion(context, gl::Offset(), sourceBox, *textureHelper, in copyFromTexStorage() 392 gl::Box sourceBox(sourceArea.x, sourceArea.y, 0, sourceArea.width, sourceArea.height, 1); in copyFromFramebuffer() local 393 return copyWithoutConversion(context, destOffset, sourceBox, textureHelper, in copyFromFramebuffer()
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D | SwapChain11.cpp | 341 D3D11_BOX sourceBox = {}; in resetOffscreenColorBuffer() local 342 sourceBox.left = 0; in resetOffscreenColorBuffer() 343 sourceBox.right = std::min(previousWidth, backbufferWidth); in resetOffscreenColorBuffer() 344 sourceBox.top = std::max(previousHeight - backbufferHeight, 0); in resetOffscreenColorBuffer() 345 sourceBox.bottom = previousHeight; in resetOffscreenColorBuffer() 346 sourceBox.front = 0; in resetOffscreenColorBuffer() 347 sourceBox.back = 1; in resetOffscreenColorBuffer() 352 previousOffscreenTexture.get(), 0, &sourceBox); in resetOffscreenColorBuffer()
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D | Renderer11.cpp | 2517 const gl::Box &sourceBox, in copyTexture() argument 2557 D3D11_BOX d3dBox{static_cast<UINT>(sourceBox.x), in copyTexture() 2558 static_cast<UINT>(sourceBox.y), in copyTexture() 2559 static_cast<UINT>(sourceBox.z), in copyTexture() 2560 static_cast<UINT>(sourceBox.x + sourceBox.width), in copyTexture() 2561 static_cast<UINT>(sourceBox.y + sourceBox.height), in copyTexture() 2562 static_cast<UINT>(sourceBox.z + sourceBox.depth)}; in copyTexture() 2570 D3D11_BOX d3dBox{static_cast<UINT>(sourceBox.x), in copyTexture() 2571 static_cast<UINT>(sourceBox.y), in copyTexture() 2573 static_cast<UINT>(sourceBox.x + sourceBox.width), in copyTexture() [all …]
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D | Image11.h | 50 const gl::Box &sourceBox,
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D | Renderer11.h | 206 const gl::Box &sourceBox, 268 const gl::Box &sourceBox,
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 1134 gl::Box sourceBox(0, 0, 0, size.width, size.height, 1); in copyTexture() local 1144 context, source, static_cast<GLint>(sourceLevel), gl::TextureTarget::_2D, sourceBox, in copyTexture() 1159 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copyTexture() 1175 const gl::Box &sourceBox, in copySubTexture() argument 1192 context, source, static_cast<GLint>(sourceLevel), gl::TextureTarget::_2D, sourceBox, in copySubTexture() 1207 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copySubTexture() 1212 gl::Box destRegion(destOffset.x, destOffset.y, 0, sourceBox.width, sourceBox.height, 1); in copySubTexture() 1884 gl::Box sourceBox(0, 0, 0, size.width, size.height, 1); in copyTexture() local 1895 context, source, static_cast<GLint>(sourceLevel), gl::TextureTarget::_2D, sourceBox, in copyTexture() 1910 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copyTexture() [all …]
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D | RendererD3D.h | 233 const gl::Box &sourceBox, 296 const gl::Box &sourceBox,
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D | TextureD3D.h | 282 const gl::Box &sourceBox, 414 const gl::Box &sourceBox, 547 const gl::Box &sourceBox, 677 const gl::Box &sourceBox,
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/external/angle/src/libANGLE/renderer/ |
D | TextureImpl.cpp | 37 const gl::Box &sourceBox, in copySubTexture() argument
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D | TextureImpl.h | 109 const gl::Box &sourceBox,
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/external/angle/src/libANGLE/renderer/null/ |
D | TextureNULL.h | 81 const gl::Box &sourceBox,
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D | TextureNULL.cpp | 105 const gl::Box &sourceBox, in copySubTexture() argument
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/external/angle/src/libANGLE/ |
D | Texture.cpp | 1299 const Box &sourceBox, in copySubTexture() argument 1310 Box destBox(destOffset.x, destOffset.y, destOffset.z, sourceBox.width, sourceBox.height, in copySubTexture() 1311 sourceBox.depth); in copySubTexture() 1312 ImageIndex index = ImageIndex::MakeFromTarget(target, level, sourceBox.depth); in copySubTexture() 1315 ANGLE_TRY(mTexture->copySubTexture(context, index, destOffset, sourceLevel, sourceBox, in copySubTexture()
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D | Texture.h | 411 const Box &sourceBox,
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 2491 const gl::Box &sourceBox, in copyTexture() argument 2503 rect.left = sourceBox.x; in copyTexture() 2504 rect.top = sourceBox.y; in copyTexture() 2505 rect.right = sourceBox.x + sourceBox.width; in copyTexture() 2506 rect.bottom = sourceBox.y + sourceBox.height; in copyTexture() 2843 const gl::Box &sourceBox, in copyImage() argument 2851 return Image9::CopyImage(context, dest9, src9, sourceBox.toRect(), destOffset, unpackFlipY, in copyImage()
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D | Renderer9.h | 231 const gl::Box &sourceBox, 293 const gl::Box &sourceBox,
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.h | 88 const gl::Box &sourceBox,
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D | TextureMtl.mm | 596 const gl::Box &sourceBox,
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 127 const gl::Box &sourceBox,
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D | TextureGL.cpp | 839 const gl::Box &sourceBox, in copySubTexture() argument 848 return copySubTextureHelper(context, target, level, destOffset, sourceLevel, sourceBox.toRect(), in copySubTexture()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.h | 97 const gl::Box &sourceBox,
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D | TextureVk.cpp | 362 const gl::Box &sourceBox, in copySubTexture() argument 372 sourceBox.toRect(), unpackFlipY, unpackPremultiplyAlpha, in copySubTexture()
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