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Searched refs:sourceBox (Results 1 – 22 of 22) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DImage11.cpp81 const gl::Box &sourceBox, in CopyImage() argument
108 sourceBox.x * sourcePixelBytes + sourceBox.y * srcMapped.RowPitch + in CopyImage()
109 sourceBox.z * srcMapped.DepthPitch; in CopyImage()
116 destFormatInfo.componentType, sourceBox.width, sourceBox.height, in CopyImage()
117 sourceBox.depth, unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha); in CopyImage()
366 gl::Box sourceBox(0, 0, 0, mWidth, mHeight, mDepth); in copyFromTexStorage() local
367 return copyWithoutConversion(context, gl::Offset(), sourceBox, *textureHelper, in copyFromTexStorage()
392 gl::Box sourceBox(sourceArea.x, sourceArea.y, 0, sourceArea.width, sourceArea.height, 1); in copyFromFramebuffer() local
393 return copyWithoutConversion(context, destOffset, sourceBox, textureHelper, in copyFromFramebuffer()
DSwapChain11.cpp341 D3D11_BOX sourceBox = {}; in resetOffscreenColorBuffer() local
342 sourceBox.left = 0; in resetOffscreenColorBuffer()
343 sourceBox.right = std::min(previousWidth, backbufferWidth); in resetOffscreenColorBuffer()
344 sourceBox.top = std::max(previousHeight - backbufferHeight, 0); in resetOffscreenColorBuffer()
345 sourceBox.bottom = previousHeight; in resetOffscreenColorBuffer()
346 sourceBox.front = 0; in resetOffscreenColorBuffer()
347 sourceBox.back = 1; in resetOffscreenColorBuffer()
352 previousOffscreenTexture.get(), 0, &sourceBox); in resetOffscreenColorBuffer()
DRenderer11.cpp2517 const gl::Box &sourceBox, in copyTexture() argument
2557 D3D11_BOX d3dBox{static_cast<UINT>(sourceBox.x), in copyTexture()
2558 static_cast<UINT>(sourceBox.y), in copyTexture()
2559 static_cast<UINT>(sourceBox.z), in copyTexture()
2560 static_cast<UINT>(sourceBox.x + sourceBox.width), in copyTexture()
2561 static_cast<UINT>(sourceBox.y + sourceBox.height), in copyTexture()
2562 static_cast<UINT>(sourceBox.z + sourceBox.depth)}; in copyTexture()
2570 D3D11_BOX d3dBox{static_cast<UINT>(sourceBox.x), in copyTexture()
2571 static_cast<UINT>(sourceBox.y), in copyTexture()
2573 static_cast<UINT>(sourceBox.x + sourceBox.width), in copyTexture()
[all …]
DImage11.h50 const gl::Box &sourceBox,
DRenderer11.h206 const gl::Box &sourceBox,
268 const gl::Box &sourceBox,
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp1134 gl::Box sourceBox(0, 0, 0, size.width, size.height, 1); in copyTexture() local
1144 context, source, static_cast<GLint>(sourceLevel), gl::TextureTarget::_2D, sourceBox, in copyTexture()
1159 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copyTexture()
1175 const gl::Box &sourceBox, in copySubTexture() argument
1192 context, source, static_cast<GLint>(sourceLevel), gl::TextureTarget::_2D, sourceBox, in copySubTexture()
1207 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copySubTexture()
1212 gl::Box destRegion(destOffset.x, destOffset.y, 0, sourceBox.width, sourceBox.height, 1); in copySubTexture()
1884 gl::Box sourceBox(0, 0, 0, size.width, size.height, 1); in copyTexture() local
1895 context, source, static_cast<GLint>(sourceLevel), gl::TextureTarget::_2D, sourceBox, in copyTexture()
1910 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copyTexture()
[all …]
DRendererD3D.h233 const gl::Box &sourceBox,
296 const gl::Box &sourceBox,
DTextureD3D.h282 const gl::Box &sourceBox,
414 const gl::Box &sourceBox,
547 const gl::Box &sourceBox,
677 const gl::Box &sourceBox,
/external/angle/src/libANGLE/renderer/
DTextureImpl.cpp37 const gl::Box &sourceBox, in copySubTexture() argument
DTextureImpl.h109 const gl::Box &sourceBox,
/external/angle/src/libANGLE/renderer/null/
DTextureNULL.h81 const gl::Box &sourceBox,
DTextureNULL.cpp105 const gl::Box &sourceBox, in copySubTexture() argument
/external/angle/src/libANGLE/
DTexture.cpp1299 const Box &sourceBox, in copySubTexture() argument
1310 Box destBox(destOffset.x, destOffset.y, destOffset.z, sourceBox.width, sourceBox.height, in copySubTexture()
1311 sourceBox.depth); in copySubTexture()
1312 ImageIndex index = ImageIndex::MakeFromTarget(target, level, sourceBox.depth); in copySubTexture()
1315 ANGLE_TRY(mTexture->copySubTexture(context, index, destOffset, sourceLevel, sourceBox, in copySubTexture()
DTexture.h411 const Box &sourceBox,
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp2491 const gl::Box &sourceBox, in copyTexture() argument
2503 rect.left = sourceBox.x; in copyTexture()
2504 rect.top = sourceBox.y; in copyTexture()
2505 rect.right = sourceBox.x + sourceBox.width; in copyTexture()
2506 rect.bottom = sourceBox.y + sourceBox.height; in copyTexture()
2843 const gl::Box &sourceBox, in copyImage() argument
2851 return Image9::CopyImage(context, dest9, src9, sourceBox.toRect(), destOffset, unpackFlipY, in copyImage()
DRenderer9.h231 const gl::Box &sourceBox,
293 const gl::Box &sourceBox,
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.h88 const gl::Box &sourceBox,
DTextureMtl.mm596 const gl::Box &sourceBox,
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.h127 const gl::Box &sourceBox,
DTextureGL.cpp839 const gl::Box &sourceBox, in copySubTexture() argument
848 return copySubTextureHelper(context, target, level, destOffset, sourceLevel, sourceBox.toRect(), in copySubTexture()
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.h97 const gl::Box &sourceBox,
DTextureVk.cpp362 const gl::Box &sourceBox, in copySubTexture() argument
372 sourceBox.toRect(), unpackFlipY, unpackPremultiplyAlpha, in copySubTexture()