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Searched refs:sourcePixel (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp118 const uint8_t *sourcePixel = in StretchedBlitNearest_PixelByPixel() local
124 memcpy(destPixel, sourcePixel, copySize); in StretchedBlitNearest_PixelByPixel()
239 const float *sourcePixel = reinterpret_cast<const float *>(sourceData + offset); in CopyDepthStencil() local
243 loader(sourcePixel, destPixel); in CopyDepthStencil()
288 const uint32_t *sourcePixel = reinterpret_cast<const uint32_t *>(sourceData + offset); in BlitD24S8ToD32F() local
293 Depth24Stencil8ToDepth32F(sourcePixel, destPixel); in BlitD24S8ToD32F()
326 const float *sourcePixel = reinterpret_cast<const float *>(sourceData + offset); in BlitD32FS8ToD32F() local
330 Depth32FStencil8ToDepth32F(sourcePixel, destPixel); in BlitD32FS8ToD32F()
/external/angle/src/image_util/
Dloadimage.cpp1385 uint32_t sourcePixel = (source[x] >> 8) & 0xFFFFFF; in LoadD24S8ToD32F() local
1386 destDepth[x] = sourcePixel / static_cast<float>(0xFFFFFF); in LoadD24S8ToD32F()
1438 uint32_t sourcePixel = source[x]; in LoadD32ToD32F() local
1439 destDepth[x] = sourcePixel / static_cast<float>(0xFFFFFFFF); in LoadD32ToD32F()