Searched refs:sp_tex (Results 1 – 1 of 1) sorted by relevance
190 struct softpipe_resource *sp_tex = softpipe_resource(tex); in prepare_shader_sampling() local201 if (!sp_tex->dt) { in prepare_shader_sampling()211 addr = sp_tex->data; in prepare_shader_sampling()214 mip_offsets[j] = sp_tex->level_offset[j]; in prepare_shader_sampling()215 row_stride[j] = sp_tex->stride[j]; in prepare_shader_sampling()216 img_stride[j] = sp_tex->img_stride[j]; in prepare_shader_sampling()225 sp_tex->img_stride[j]; in prepare_shader_sampling()237 addr = sp_tex->data; in prepare_shader_sampling()256 addr = winsys->displaytarget_map(winsys, sp_tex->dt, in prepare_shader_sampling()258 row_stride[0] = sp_tex->stride[0]; in prepare_shader_sampling()[all …]