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Searched refs:srcIndexBuf (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/shaders/src/
DConvertIndex.comp29 uint srcIndexBuf[];
62 // Read offset in bytes into the srcIndexBuf array.
80 uint srcBlock = srcIndexBuf[srcIndex >> 2];
/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/
DConvertIndex.comp.00000001.inc142 // uint srcIndexBuf[];
162 // uint srcBlock = srcIndexBuf[srcIndex >> 2];
DConvertIndex.comp.00000000.inc138 // uint srcIndexBuf[];
158 // uint srcBlock = srcIndexBuf[srcIndex >> 2];
DConvertIndex.comp.00000003.inc188 // uint srcIndexBuf[];
220 // uint srcBlock = srcIndexBuf[srcIndex >> 2];
DConvertIndex.comp.00000002.inc184 // uint srcIndexBuf[];
216 // uint srcBlock = srcIndexBuf[srcIndex >> 2];
/external/angle/src/libANGLE/renderer/vulkan/
DVertexArrayVk.cpp207 vk::BufferHelper *srcIndexBuf = mCurrentElementArrayBuffer; in convertIndexBufferIndirectGPU() local
236 return contextVk->getUtils().convertIndexIndirectBuffer(contextVk, srcIndirectBuf, srcIndexBuf, in convertIndexBufferIndirectGPU()
DUtilsVk.h166 vk::BufferHelper *srcIndexBuf,
DUtilsVk.cpp902 vk::BufferHelper *srcIndexBuf, in convertIndexIndirectBuffer() argument
911 ANGLE_TRY(contextVk->onBufferRead(VK_ACCESS_SHADER_READ_BIT, srcIndexBuf)); in convertIndexIndirectBuffer()
923 {srcIndexBuf->getBuffer().getHandle(), 0, VK_WHOLE_SIZE}, in convertIndexIndirectBuffer()