Searched refs:ssbo_used_mask (Results 1 – 3 of 3) sorted by relevance
47 uint32_t ssbo_used_mask; member
155 uint32_t ssbo_used_mask; member1185 ctx->ssbo_used_mask |= (1 << decl->Range.First); in iter_declaration()4051 if (ctx->ssbo_used_mask) in emit_header()4721 if (ctx->ssbo_used_mask) { in emit_ios()4808 uint32_t mask = ctx->ssbo_used_mask; in emit_ios()4817 uint32_t mask = ctx->ssbo_used_mask; in emit_ios()5011 sinfo->ssbo_used_mask = ctx.ssbo_used_mask; in vrend_convert_shader()
287 uint32_t ssbo_used_mask[PIPE_SHADER_TYPES]; member536 uint32_t ssbo_used_mask[PIPE_SHADER_TYPES]; member1137 if (sprog->ss[id]->sel->sinfo.ssbo_used_mask) { in bind_ssbo_locs()1139 uint32_t mask = sprog->ss[id]->sel->sinfo.ssbo_used_mask; in bind_ssbo_locs()1149 sprog->ssbo_used_mask[id] = sprog->ss[id]->sel->sinfo.ssbo_used_mask; in bind_ssbo_locs()2623 ctx->sub->ssbo_used_mask[shader_type] |= (1 << index); in vrend_set_single_ssbo()2628 ctx->sub->ssbo_used_mask[shader_type] &= ~(1 << index); in vrend_set_single_ssbo()3610 if (!ctx->sub->ssbo_used_mask[shader_type]) in vrend_draw_bind_ssbo_shader()3613 mask = ctx->sub->ssbo_used_mask[shader_type]; in vrend_draw_bind_ssbo_shader()