Searched refs:start_loop (Results 1 – 9 of 9) sorted by relevance
120 start_loop(void) in start_loop() function247 start_loop(); in main()
485 self.start_loop()498 def start_loop(self): member in LooperThread
1075 def start_loop(self): member in SVStepCounterThread
62 name: "start_loop"
252 start_loop; /* ??? */ member
189 image->start_loop=clone_image->start_loop; in CloneImageProperties()
2101 if ((image != (Image *) NULL) && (image->start_loop != 0)) in XAnimateImages()
494 define void @start_loop() safestack {495 ; CHECK-LABEL: define void @start_loop()
6082 image->start_loop=MagickTrue; in ReadOneMNGImage()6088 image->start_loop=MagickFalse; in ReadOneMNGImage()6669 image->start_loop=MagickTrue; in ReadOneMNGImage()6675 image->start_loop=MagickFalse; in ReadOneMNGImage()6719 image->start_loop=MagickTrue; in ReadOneMNGImage()6725 image->start_loop=MagickFalse; in ReadOneMNGImage()6768 image->start_loop=MagickTrue; in ReadOneMNGImage()6773 image->start_loop=MagickFalse; in ReadOneMNGImage()7555 image->start_loop=MagickTrue; in ReadOneMNGImage()7615 image->start_loop=MagickTrue; in ReadOneMNGImage()