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Searched refs:stencilClear (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DClear11.cpp606 const UINT8 stencilClear = clearParams.stencilValue & 0xFF; in clearFramebuffer() local
608 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
/external/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp130 bool stencilClear, in SetClearState() argument
146 if (stencilClear) in SetClearState()