Searched refs:stencilMap (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | readpix.c | 688 GLubyte *depthMap, *stencilMap, *stencilVals; in fast_read_depth_stencil_pixels_separate() local 702 GL_MAP_READ_BIT, &stencilMap, &stencilStride, fb->FlipY); in fast_read_depth_stencil_pixels_separate() 703 if (!stencilMap) { in fast_read_depth_stencil_pixels_separate() 715 stencilMap, stencilVals); in fast_read_depth_stencil_pixels_separate() 722 stencilMap += stencilStride; in fast_read_depth_stencil_pixels_separate() 749 GLubyte *depthMap, *stencilMap; in slow_read_depth_stencil_pixels_separate() local 767 GL_MAP_READ_BIT, &stencilMap, in slow_read_depth_stencil_pixels_separate() 769 if (!stencilMap) { in slow_read_depth_stencil_pixels_separate() 776 stencilMap = depthMap; in slow_read_depth_stencil_pixels_separate() 787 stencilMap, stencilVals); in slow_read_depth_stencil_pixels_separate() [all …]
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