Searched refs:suspend_flushing (Results 1 – 7 of 7) sorted by relevance
151 draw->suspend_flushing = TRUE; in wideline_first_line()153 draw->suspend_flushing = FALSE; in wideline_first_line()171 draw->suspend_flushing = TRUE; in wideline_flush()173 draw->suspend_flushing = FALSE; in wideline_flush()
178 draw->suspend_flushing = TRUE; in bind_pstip_fragment_shader()180 draw->suspend_flushing = FALSE; in bind_pstip_fragment_shader()222 draw->suspend_flushing = TRUE; in pstip_first_tri()230 draw->suspend_flushing = FALSE; in pstip_first_tri()249 draw->suspend_flushing = TRUE; in pstip_flush()260 draw->suspend_flushing = FALSE; in pstip_flush()
217 draw->suspend_flushing = TRUE; in widepoint_first_point()219 draw->suspend_flushing = FALSE; in widepoint_first_point()288 draw->suspend_flushing = TRUE; in widepoint_flush()290 draw->suspend_flushing = FALSE; in widepoint_flush()
367 draw->suspend_flushing = TRUE; in bind_aaline_fragment_shader()369 draw->suspend_flushing = FALSE; in bind_aaline_fragment_shader()529 draw->suspend_flushing = TRUE; in aaline_first_line()535 draw->suspend_flushing = FALSE; in aaline_first_line()554 draw->suspend_flushing = TRUE; in aaline_flush()562 draw->suspend_flushing = FALSE; in aaline_flush()
454 draw->suspend_flushing = TRUE; in bind_aapoint_fragment_shader()456 draw->suspend_flushing = FALSE; in bind_aapoint_fragment_shader()597 draw->suspend_flushing = TRUE; in aapoint_first_point()603 draw->suspend_flushing = FALSE; in aapoint_first_point()622 draw->suspend_flushing = TRUE; in aapoint_flush()630 draw->suspend_flushing = FALSE; in aapoint_flush()
243 boolean suspend_flushing; /**< internally set */ member
320 if (!draw->suspend_flushing) { in draw_set_rasterizer_state()928 if (!draw->suspend_flushing) in draw_do_flush()