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Searched refs:swizzleGreen (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_format_utils.cpp327 return swizzleState.swizzleGreen; in GetSwizzleStateComponent()
343 out->swizzleGreen = GetSwizzleStateComponent(first, second.swizzleGreen); in ComposeSwizzleState()
372 internalSwizzle.swizzleGreen = swizzleRGB; in MapSwizzleState()
387 internalSwizzle.swizzleGreen = hasGB ? GL_RED : GL_ZERO; in MapSwizzleState()
398 internalSwizzle.swizzleGreen = angleFormat.greenBits > 0 ? GL_GREEN : GL_ZERO; in MapSwizzleState()
Dvk_helpers.cpp2204 viewInfo.components.g = gl_vk::GetSwizzle(swizzleMap.swizzleGreen); in initLayerImageView()
/external/angle/src/tests/gl_tests/
DSwizzleTest.cpp53 permutation.swizzleGreen = g; in SwizzleTest()
169 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, permutation.swizzleGreen); in runTest2D()
177 getExpectedValue(permutation.swizzleGreen, unswizzled), in runTest2D()
193 GLenum swizzleGreen; member
/external/angle/src/libANGLE/
DTexture.cpp71 : swizzleRed(GL_RED), swizzleGreen(GL_GREEN), swizzleBlue(GL_BLUE), swizzleAlpha(GL_ALPHA) in SwizzleState()
75 : swizzleRed(red), swizzleGreen(green), swizzleBlue(blue), swizzleAlpha(alpha) in SwizzleState()
80 return swizzleRed != GL_RED || swizzleGreen != GL_GREEN || swizzleBlue != GL_BLUE || in swizzleRequired()
86 return swizzleRed == other.swizzleRed && swizzleGreen == other.swizzleGreen && in operator ==()
708 void Texture::setSwizzleGreen(const Context *context, GLenum swizzleGreen) in setSwizzleGreen() argument
710 mState.mSwizzleState.swizzleGreen = swizzleGreen; in setSwizzleGreen()
716 return mState.mSwizzleState.swizzleGreen; in getSwizzleGreen()
DTexture.h90 GLenum swizzleGreen; member
269 void setSwizzleGreen(const Context *context, GLenum swizzleGreen);
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp1451 mState.getSwizzleState().swizzleGreen, in syncState()
1452 &mAppliedSwizzle.swizzleGreen)); in syncState()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp867 swizzleIndices[1] = GetSwizzleIndex(swizzleTarget.swizzleGreen); in swizzleTexture()