Searched refs:swizzleOffsetW (Results 1 – 1 of 1) sorted by relevance
322 TVector<int> swizzleOffsetW = {3}; in AppendVertexShaderDepthCorrectionToMain() local323 TIntermSwizzle *positionW = new TIntermSwizzle(positionRef->deepCopy(), swizzleOffsetW); in AppendVertexShaderDepthCorrectionToMain()