Searched refs:swizzleOffsetXY (Results 1 – 1 of 1) sorted by relevance
351 TVector<int> swizzleOffsetXY = {0, 1}; in AppendPreRotation() local352 TIntermSwizzle *glPosXY = new TIntermSwizzle(glPos, swizzleOffsetXY); in AppendPreRotation()