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Searched refs:swizzleOffsetZ (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/compiler/translator/
DTranslatorMetal.cpp111 TVector<int> swizzleOffsetZ = {2}; in transformDepthBeforeCorrection() local
112 TIntermSwizzle *positionZ = new TIntermSwizzle(positionRef, swizzleOffsetZ); in transformDepthBeforeCorrection()
DTranslatorVulkan.cpp315 TVector<int> swizzleOffsetZ = {2}; in AppendVertexShaderDepthCorrectionToMain() local
316 TIntermSwizzle *positionZ = new TIntermSwizzle(positionRef, swizzleOffsetZ); in AppendVertexShaderDepthCorrectionToMain()