Searched refs:swizzleRequired (Results 1 – 5 of 5) sorted by relevance
84 bool swizzleRequired() const;109 bool swizzleRequired() const;
78 bool SwizzleState::swizzleRequired() const in swizzleRequired() function in gl::SwizzleState115 bool TextureState::swizzleRequired() const in swizzleRequired() function in gl::TextureState117 return mSwizzleState.swizzleRequired(); in swizzleRequired()
225 const bool swizzleRequired = textureState.swizzleRequired(); in getSRVForSampler() local236 ASSERT(!swizzleRequired); in getSRVForSampler()246 if (swizzleRequired) in getSRVForSampler()263 const SamplerKey key(effectiveBaseLevel, mipLevels, swizzleRequired, useDropStencil); in getSRVForSampler()
3302 if (texture->getTextureState().swizzleRequired()) in generateSwizzlesForShader()
2201 if (swizzleMap.swizzleRequired()) in initLayerImageView()