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Searched refs:targetMatrixStride (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp179 const unsigned int targetMatrixStride = colsDst * rowsDst; in SetFloatUniformMatrix() local
181 targetData + arrayElementOffset * sizeof(GLfloat) * targetMatrixStride); in SetFloatUniformMatrix()
188 target += targetMatrixStride; in SetFloatUniformMatrix()