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Searched refs:tes_present (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.h93 bool tes_present; member
Dvrend_shader.c425 else if (ctx->key->tes_present) in get_stage_input_name_prefix()
431 if (ctx->key->tes_present) in get_stage_input_name_prefix()
1700 if (ctx->so && !ctx->key->gs_present && !ctx->key->tes_present) { in handle_vertex_proc_exit()
1708 if (!ctx->key->gs_present && !ctx->key->tes_present) { in handle_vertex_proc_exit()
4598 if (ctx->key->gs_present || ctx->key->tes_present) { in emit_ios()
Dvrend_renderer.c2726 key->tes_present = true; in vrend_fill_shader_key()
2732 if (key->tcs_present || key->tes_present) in vrend_fill_shader_key()
2740 else if (key->tcs_present || key->tes_present) in vrend_fill_shader_key()