Searched refs:tess_ctrl_shader (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pt_fetch_shade_pipeline_llvm.c | 147 struct draw_tess_ctrl_shader *tcs = draw->tcs.tess_ctrl_shader; in llvm_middle_end_prepare_tcs() 298 struct draw_tess_ctrl_shader *tcs = draw->tcs.tess_ctrl_shader; in llvm_middle_end_prepare() 571 struct draw_tess_ctrl_shader *tcs_shader = draw->tcs.tess_ctrl_shader; in llvm_pipeline_generic()
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D | draw_tess.c | 475 draw->tcs.tess_ctrl_shader = dtcs; in draw_bind_tess_ctrl_shader() 477 draw->tcs.tess_ctrl_shader = NULL; in draw_bind_tess_ctrl_shader()
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D | draw_private.h | 317 struct draw_tess_ctrl_shader *tess_ctrl_shader; member
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D | draw_context.c | 783 if (!draw->tcs.tess_ctrl_shader) in draw_total_tcs_outputs() 786 info = &draw->tcs.tess_ctrl_shader->info; in draw_total_tcs_outputs()
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D | draw_llvm.c | 3505 params.info = &llvm->draw->tcs.tess_ctrl_shader->info; in draw_tcs_llvm_generate() 3513 llvm->draw->tcs.tess_ctrl_shader->state.ir.nir, in draw_tcs_llvm_generate() 3542 struct llvm_tess_ctrl_shader *shader = llvm_tess_ctrl_shader(llvm->draw->tcs.tess_ctrl_shader); in draw_tcs_llvm_create_variant() 3580 nir_print_shader(llvm->draw->tcs.tess_ctrl_shader->state.ir.nir, stderr); in draw_tcs_llvm_create_variant() 3642 key->nr_samplers = llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_SAMPLER] + 1; in draw_tcs_llvm_make_variant_key() 3643 if (llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] != -1) { in draw_tcs_llvm_make_variant_key() 3645 llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] + 1; in draw_tcs_llvm_make_variant_key() 3651 key->nr_images = llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_IMAGE] + 1; in draw_tcs_llvm_make_variant_key()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cEnhancedLayoutsTests.cpp | 3178 const std::string tess_ctrl_shader, const std::string tess_eval_shader, in BuildException() argument 3184 , m_tess_ctrl_shader(tess_ctrl_shader) in BuildException() 5792 const std::string& tess_ctrl_shader = getShaderSource(test_case_index, Utils::Shader::TESS_CTRL); in test() local 5797 …program.Init("" /* compute_shader */, fragment_shader, geometry_shader, tess_ctrl_shader, tess_eva… in test() 5809 << tcu::TestLog::KernelSource(vertex_shader) << tcu::TestLog::KernelSource(tess_ctrl_shader) in test() 5838 << tcu::TestLog::KernelSource(vertex_shader) << tcu::TestLog::KernelSource(tess_ctrl_shader) in test() 5849 << tcu::TestLog::KernelSource(vertex_shader) << tcu::TestLog::KernelSource(tess_ctrl_shader) in test() 7635 const std::string& tess_ctrl_shader = in test() local 7642 …program.Init("" /* compute_shader */, fragment_shader, geometry_shader, tess_ctrl_shader, tess_eva… in test() 7657 << tcu::TestLog::KernelSource(tess_ctrl_shader) << tcu::TestLog::KernelSource(tess_eval_shader) in test() [all …]
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D | gl4cEnhancedLayoutsTests.hpp | 730 const std::string tess_ctrl_shader, const std::string tess_eval_shader,
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