/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferErrors.cpp | 182 gl.texBufferRange(*iter, GL_RGBA32I, m_bo_id, 0, m_bo_size); in iterate() 198 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_DEPTH_COMPONENT32F, m_bo_id, 0, m_bo_size); in iterate() 211 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id + 1, 0, m_bo_size); in iterate() 218 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id, -16, m_bo_size); in iterate() 224 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id, 0, 0); in iterate() 229 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id, 0, -1); in iterate() 235 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id, m_bo_size / 2, m_bo_size); in iterate() 247 …gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id, texture_buffer_offset_alignme… in iterate()
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D | esextcTextureBufferParameters.cpp | 205 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id, offset_alignment, in iterate()
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D | esextcTextureBufferTextureBufferRange.cpp | 884 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, info.get_internal_format(), m_tbo_id, offset, in iterate()
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/external/angle/src/libANGLE/ |
D | Context_gles_3_2_autogen.h | 75 void texBufferRange(GLenum target, GLenum internalformat, BufferID bufferPacked, \
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D | frame_capture_replay_autogen.cpp | 2654 context->texBufferRange( in ReplayCall()
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D | Context.cpp | 2008 void Context::texBufferRange(GLenum target, in texBufferRange() function in gl::Context
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 620 ASSIGN("glTexBufferRange", texBufferRange); in initProcsDesktopGL() 1346 ASSIGN("glTexBufferRange", texBufferRange); in initProcsDesktopGL() 2290 ASSIGN("glTexBufferRange", texBufferRange); in initProcsGLES() 2461 ASSIGN("glTexBufferRangeEXT", texBufferRange); in initProcsGLES() 2592 ASSIGN("glTexBufferRangeOES", texBufferRange); in initProcsGLES() 3388 texBufferRange = &glTexBufferRangeNULL; in initProcsDesktopGLNULL() 4112 texBufferRange = &glTexBufferRangeNULL; in initProcsDesktopGLNULL() 5055 texBufferRange = &glTexBufferRangeNULL; in initProcsGLESNULL() 5226 texBufferRange = &glTexBufferRangeNULL; in initProcsGLESNULL() 5357 texBufferRange = &glTexBufferRangeNULL; in initProcsGLESNULL()
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D | DispatchTableGL_autogen.h | 596 PFNGLTEXBUFFERRANGEPROC texBufferRange = nullptr; variable
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitExtES.inl | 62 gl->texBufferRange = (glTexBufferRangeFunc) loader->get("glTexBufferRangeEXT");
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D | glwInitES32Direct.inl | 288 gl->texBufferRange = &glTexBufferRange;
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D | glwFunctions.inl | 675 glTexBufferRangeFunc texBufferRange; variable
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D | glwInitES32.inl | 288 gl->texBufferRange = (glTexBufferRangeFunc) loader->get("glTexBufferRange");
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D | glwInitGL43.inl | 375 gl->texBufferRange = (glTexBufferRangeFunc) loader->get("glTexBufferRange");
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D | glwInitGL44.inl | 384 gl->texBufferRange = (glTexBufferRangeFunc) loader->get("glTexBufferRange");
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D | glwInitGL45.inl | 466 gl->texBufferRange = (glTexBufferRangeFunc) loader->get("glTexBufferRange");
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D | glwInitGL46.inl | 470 gl->texBufferRange = (glTexBufferRangeFunc) loader->get("glTexBufferRange");
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D | glwImpl.inl | 5364 gl->texBufferRange(target, internalformat, buffer, offset, size);
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/external/deqp/framework/opengl/ |
D | gluTexture.cpp | 901 …gl.texBufferRange(GL_TEXTURE_BUFFER, m_format, m_glBuffer, (glw::GLintptr)m_offset, (glw::GLsizeip… in init()
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D | gluCallLogWrapper.inl | 4929 m_gl.texBufferRange(target, internalformat, buffer, offset, size);
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_3_2_autogen.cpp | 1037 context->texBufferRange(target, internalformat, bufferPacked, offset, size); in TexBufferRange()
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D | entry_points_gles_ext_autogen.cpp | 20477 context->texBufferRange(target, internalformat, bufferPacked, offset, size); in TexBufferRangeContextANGLE()
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/external/angle/src/libGL/ |
D | entry_points_gl_4_3_autogen.cpp | 1000 context->texBufferRange(target, internalformat, bufferPacked, offset, size); in TexBufferRange()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 675 gl->texBufferRange = glTexBufferRange;
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSparseBufferTests.cpp | 1353 m_gl.texBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, m_sparse_bo, 0, /* offset */ in execute()
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