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Searched refs:texCubeEnables (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DGLES1Renderer.cpp90 std::array<GLint, kTexUnitCount> &texCubeEnables = uniformBuffers.texCubeEnables; in prepareForDraw() local
116 texCubeEnables[i] = gles1State.isTextureTargetEnabled(i, TextureType::CubeMap); in prepareForDraw()
118 !texCubeEnables[i] && (gles1State.isTextureTargetEnabled(i, TextureType::_2D)); in prepareForDraw()
146 texCubeEnables.data()); in prepareForDraw()
DGLES1Renderer.h220 std::array<GLint, kTexUnitCount> texCubeEnables; member