Searched refs:texCubeEnables (Results 1 – 2 of 2) sorted by relevance
90 std::array<GLint, kTexUnitCount> &texCubeEnables = uniformBuffers.texCubeEnables; in prepareForDraw() local116 texCubeEnables[i] = gles1State.isTextureTargetEnabled(i, TextureType::CubeMap); in prepareForDraw()118 !texCubeEnables[i] && (gles1State.isTextureTargetEnabled(i, TextureType::_2D)); in prepareForDraw()146 texCubeEnables.data()); in prepareForDraw()
220 std::array<GLint, kTexUnitCount> texCubeEnables; member