Searched refs:texLocation (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/tests/gl_tests/ |
D | BindUniformLocationTest.cpp | 402 const GLuint texLocation = 54; in TEST_P() local 405 glBindUniformLocationCHROMIUM(program, texLocation, "tex"); in TEST_P() 410 glUniform1i(texLocation, 0); in TEST_P() 473 const GLuint texLocation = 2; in TEST_P() local 475 linkProgramWithUniformLocation(essl31_shaders::vs::Zero(), kFS, "tex", texLocation); in TEST_P() 481 EXPECT_EQ(static_cast<GLint>(texLocation), glGetUniformLocation(mProgram, "tex")); in TEST_P() 483 glUniform1i(texLocation, 0); in TEST_P() 504 const GLuint texLocation = 3; in TEST_P() local 506 linkProgramWithUniformLocation(essl31_shaders::vs::Zero(), kFS, "tex", texLocation); in TEST_P() 516 glUniform1i(texLocation, 2); in TEST_P()
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D | TextureMultisampleTest.cpp | 454 GLint texLocation = glGetUniformLocation(texelFetchProgram, "tex"); in TEST_P() local 455 ASSERT_GE(texLocation, 0); in TEST_P() 893 GLint texLocation = glGetUniformLocation(texSizeProgram, "tex"); in TEST_P() local 894 ASSERT_GE(texLocation, 0); in TEST_P() 922 GLint texLocation = glGetUniformLocation(texelFetchProgram, "tex"); in TEST_P() local 923 ASSERT_GE(texLocation, 0); in TEST_P() 981 GLint texLocation = glGetUniformLocation(texelFetchProgram, "tex"); in TEST_P() local 982 ASSERT_GE(texLocation, 0); in TEST_P()
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/external/deqp/external/openglcts/modules/common/ |
D | glcTextureFilterAnisotropicTests.cpp | 694 GLuint texLocation = gl.getUniformLocation(program.getProgram(), "tex"); in drawTexture() local 702 gl.uniform1i(texLocation, 0); in drawTexture()
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