/external/angle/src/libANGLE/ |
D | validationGL3.cpp | 39 TextureTarget textargetPacked, in ValidateFramebufferTexture1D() argument 49 TextureTarget textargetPacked, in ValidateFramebufferTexture3D() argument
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D | validationGL3_autogen.h | 30 TextureTarget textargetPacked, 36 TextureTarget textargetPacked,
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D | Context_gl_3_0_autogen.h | 17 void framebufferTexture1D(GLenum target, GLenum attachment, TextureTarget textargetPacked, \
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D | Context_gles_2_0_autogen.h | 72 void framebufferTexture2D(GLenum target, GLenum attachment, TextureTarget textargetPacked, \
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D | validationES2_autogen.h | 153 TextureTarget textargetPacked,
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D | validationESEXT_autogen.h | 1216 TextureTarget textargetPacked, 1325 TextureTarget textargetPacked,
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D | validationES2.cpp | 5822 TextureTarget textargetPacked, in ValidateFramebufferTexture3DOES() argument 5857 switch (textargetPacked) in ValidateFramebufferTexture3DOES() 6684 TextureTarget textargetPacked = FromGLenum<TextureTarget>(textarget); in ValidateFramebufferTexture2DMultisampleEXT() local 6685 if (!ValidTexture2DDestinationTarget(context, textargetPacked)) in ValidateFramebufferTexture2DMultisampleEXT() 6714 GLenum internalformat = tex->getFormat(textargetPacked, level).info->internalFormat; in ValidateFramebufferTexture2DMultisampleEXT()
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D | Context_gles_ext_autogen.h | 387 void framebufferTexture3D(GLenum target, GLenum attachment, TextureTarget textargetPacked, \
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D | capture_gles_2_0_autogen.h | 210 TextureTarget textargetPacked,
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D | capture_gles_2_0_autogen.cpp | 717 TextureTarget textargetPacked, in CaptureFramebufferTexture2D() argument 726 paramBuffer.addValueParam("textargetPacked", ParamType::TTextureTarget, textargetPacked); in CaptureFramebufferTexture2D()
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D | capture_gles_ext_autogen.h | 1517 TextureTarget textargetPacked, 1660 TextureTarget textargetPacked,
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D | capture_gles_ext_autogen.cpp | 5049 TextureTarget textargetPacked, in CaptureFramebufferTexture2DOES() argument 5058 paramBuffer.addValueParam("textargetPacked", ParamType::TTextureTarget, textargetPacked); in CaptureFramebufferTexture2DOES() 5530 TextureTarget textargetPacked, in CaptureFramebufferTexture3DOES() argument 5540 paramBuffer.addValueParam("textargetPacked", ParamType::TTextureTarget, textargetPacked); in CaptureFramebufferTexture3DOES()
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D | Context.cpp | 3873 TextureTarget textargetPacked, in framebufferTexture3D() argument 5420 TextureTarget textargetPacked = FromGLenum<TextureTarget>(textarget); in framebufferTexture2DMultisample() local 5423 ImageIndex index = ImageIndex::MakeFromTarget(textargetPacked, level, 1); in framebufferTexture2DMultisample()
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/external/angle/src/libGL/ |
D | entry_points_gl_3_0_autogen.cpp | 593 TextureTarget textargetPacked = FromGL<TextureTarget>(textarget); in FramebufferTexture1D() local 598 textargetPacked, texturePacked, level)); in FramebufferTexture1D() 601 context->framebufferTexture1D(target, attachment, textargetPacked, texturePacked, in FramebufferTexture1D() 605 textargetPacked, texturePacked, level); in FramebufferTexture1D() 625 TextureTarget textargetPacked = FromGL<TextureTarget>(textarget); in FramebufferTexture2D() local 630 textargetPacked, texturePacked, level)); in FramebufferTexture2D() 633 context->framebufferTexture2D(target, attachment, textargetPacked, texturePacked, in FramebufferTexture2D() 637 textargetPacked, texturePacked, level); in FramebufferTexture2D() 658 TextureTarget textargetPacked = FromGL<TextureTarget>(textarget); in FramebufferTexture3D() local 663 ValidateFramebufferTexture3D(context, target, attachment, textargetPacked, in FramebufferTexture3D() [all …]
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.cpp | 1073 TextureTarget textargetPacked = FromGL<TextureTarget>(textarget); in FramebufferTexture2D() local 1078 textargetPacked, texturePacked, level)); in FramebufferTexture2D() 1081 context->framebufferTexture2D(target, attachment, textargetPacked, texturePacked, in FramebufferTexture2D() 1085 textargetPacked, texturePacked, level); in FramebufferTexture2D()
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D | entry_points_gles_ext_autogen.cpp | 6009 TextureTarget textargetPacked = FromGL<TextureTarget>(textarget); in FramebufferTexture2DOES() local 6014 textargetPacked, texturePacked, level)); in FramebufferTexture2DOES() 6017 context->framebufferTexture2D(target, attachment, textargetPacked, texturePacked, in FramebufferTexture2DOES() 6021 textargetPacked, texturePacked, level); in FramebufferTexture2DOES() 6633 TextureTarget textargetPacked = FromGL<TextureTarget>(textarget); in FramebufferTexture3DOES() local 6638 ValidateFramebufferTexture3DOES(context, target, attachment, textargetPacked, in FramebufferTexture3DOES() 6642 context->framebufferTexture3D(target, attachment, textargetPacked, texturePacked, level, in FramebufferTexture3DOES() 6646 textargetPacked, texturePacked, level, zoffset); in FramebufferTexture3DOES() 12023 TextureTarget textargetPacked = FromGL<TextureTarget>(textarget); in FramebufferTexture2DContextANGLE() local 12028 textargetPacked, texturePacked, level)); in FramebufferTexture2DContextANGLE() [all …]
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