/external/exoplayer/tree/library/ui/src/main/java/com/google/android/exoplayer2/ui/spherical/ |
D | ProjectionRenderer.java | 187 meshData.textureBuffer); in draw() 208 private final FloatBuffer textureBuffer; field in ProjectionRenderer.MeshData 214 textureBuffer = GlUtil.createBuffer(subMesh.textureCoords); in MeshData()
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/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.multiEntry.vert.out | 10 0:5 'Position' (layout( rgba32f) uniform textureBuffer) 31 0:? 'Position' (layout( rgba32f) uniform textureBuffer) 47 0:5 'Position' (layout( rgba32f) uniform textureBuffer) 68 0:? 'Position' (layout( rgba32f) uniform textureBuffer)
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D | hlsl.load.buffer.float.dx10.frag.out | 14 0:28 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 78 0:? 'g_tTexbfs_test' (layout( binding=0 r32f) uniform textureBuffer) 79 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 102 0:28 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 166 0:? 'g_tTexbfs_test' (layout( binding=0 r32f) uniform textureBuffer) 167 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
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D | hlsl.load.buffer.dx10.frag.out | 13 0:28 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer) 75 0:? 'g_tTexbf4_test' (layout( binding=0 rgba32f) uniform textureBuffer) 76 0:? 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer) 98 0:28 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer) 160 0:? 'g_tTexbf4_test' (layout( binding=0 rgba32f) uniform textureBuffer) 161 0:? 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer)
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D | spv.textureBuffer.vert.out | 1 spv.textureBuffer.vert
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D | hlsl.shift.per-set.frag.out | 28 0:40 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer) 87 0:? 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer) 130 0:40 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer) 189 0:? 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
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D | hlsl.intrinsics.promote.outputs.frag.out | 98 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 202 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
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D | hlsl.intrinsics.promote.frag.out | 345 0:51 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 356 0:52 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 440 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 791 0:51 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 802 0:52 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 886 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
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/external/angle/third_party/glslang/src/Test/baseResults/ |
D | hlsl.multiEntry.vert.out | 10 0:5 'Position' (layout( rgba32f) uniform textureBuffer) 31 0:? 'Position' (layout( rgba32f) uniform textureBuffer) 47 0:5 'Position' (layout( rgba32f) uniform textureBuffer) 68 0:? 'Position' (layout( rgba32f) uniform textureBuffer)
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D | hlsl.load.buffer.float.dx10.frag.out | 14 0:28 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 78 0:? 'g_tTexbfs_test' (layout( binding=0 r32f) uniform textureBuffer) 79 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 102 0:28 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 166 0:? 'g_tTexbfs_test' (layout( binding=0 r32f) uniform textureBuffer) 167 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
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D | hlsl.load.buffer.dx10.frag.out | 13 0:28 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer) 75 0:? 'g_tTexbf4_test' (layout( binding=0 rgba32f) uniform textureBuffer) 76 0:? 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer) 98 0:28 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer) 160 0:? 'g_tTexbf4_test' (layout( binding=0 rgba32f) uniform textureBuffer) 161 0:? 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer)
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D | spv.textureBuffer.vert.out | 1 spv.textureBuffer.vert
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D | hlsl.shift.per-set.frag.out | 28 0:40 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer) 87 0:? 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer) 130 0:40 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer) 189 0:? 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
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D | hlsl.intrinsics.promote.outputs.frag.out | 98 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 202 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
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D | hlsl.intrinsics.promote.frag.out | 345 0:51 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 356 0:52 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 440 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 791 0:51 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 802 0:52 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 886 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
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/external/deqp-deps/glslang/Test/ |
D | spv.textureBuffer.vert | 3 uniform textureBuffer tBuf;
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D | spv.samplerlessTextureFunctions.frag | 6 layout(binding = 0) uniform textureBuffer buf;
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D | samplerlessTextureFunctions.frag | 5 layout(binding = 0) uniform textureBuffer buf;
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D | spv.separate.frag | 28 uniform textureBuffer texBuffer;
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/external/angle/third_party/glslang/src/Test/ |
D | spv.textureBuffer.vert | 3 uniform textureBuffer tBuf;
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D | spv.samplerlessTextureFunctions.frag | 6 layout(binding = 0) uniform textureBuffer buf;
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D | samplerlessTextureFunctions.frag | 5 layout(binding = 0) uniform textureBuffer buf;
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D | spv.separate.frag | 28 uniform textureBuffer texBuffer;
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/external/angle/src/libANGLE/ |
D | Context_gl_4_5_autogen.h | 158 void textureBuffer(TextureID texturePacked, GLenum internalformat, BufferID bufferPacked); \
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 730 ASSIGN("glTextureBuffer", textureBuffer); in initProcsDesktopGL() 916 ASSIGN("glTextureBuffer", textureBuffer); in initProcsDesktopGL() 1689 ASSIGN("glTextureBufferEXT", textureBuffer); in initProcsDesktopGL() 3497 textureBuffer = &glTextureBufferNULL; in initProcsDesktopGLNULL() 3682 textureBuffer = &glTextureBufferNULL; in initProcsDesktopGLNULL() 4454 textureBuffer = &glTextureBufferNULL; in initProcsDesktopGLNULL()
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