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Searched refs:tile_state_size (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate.c340 uint32_t tile_state_size, tile_alloc_size; in validate_tile_binning_config() local
370 tile_state_size = 48 * tile_count; in validate_tile_binning_config()
373 exec->tile_alloc_offset = roundup(tile_state_size, 4096); in validate_tile_binning_config()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_cmd_buffer.c565 const uint32_t tile_state_size = tiling->layers * in v3dv_job_start_frame() local
569 job->tile_state = v3dv_bo_alloc(job->device, tile_state_size, "TSDA", true); in v3dv_job_start_frame()