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/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFence11.cpp171 LONGLONG timeoutInSeconds = static_cast<LONGLONG>(timeout / 1000000000ull); in clientWait() local
172 LONGLONG endCounter = currentCounter.QuadPart + mCounterFrequency * timeoutInSeconds; in clientWait()