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Searched refs:topLeftOrigin (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Main/
DFrameBufferWin.cpp19 … width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuffer(width, height, fullscreen, in FrameBufferWin() argument
58 …createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) in createFrameBufferWin() argument
63 if(api == 0 && topLeftOrigin) in createFrameBufferWin()
65 return new sw::FrameBufferDD(windowHandle, width, height, fullscreen, topLeftOrigin); in createFrameBufferWin()
69 return new sw::FrameBufferGDI(windowHandle, width, height, fullscreen, topLeftOrigin); in createFrameBufferWin()
DFrameBufferWin.hpp32 FrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
57 …reateFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
DFrameBuffer.hpp43 FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin);
104 static bool topLeftOrigin; member in sw::FrameBuffer
DFrameBuffer.cpp33 bool FrameBuffer::topLeftOrigin = false; member in sw::FrameBuffer
35 FrameBuffer::FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin) in FrameBuffer() argument
37 this->topLeftOrigin = topLeftOrigin; in FrameBuffer()
120 updateState.sourceStride = topLeftOrigin ? sourceStride : -sourceStride; in copy()
126 if(!topLeftOrigin) in copy()
DFrameBufferGDI.cpp23 …nt height, bool fullscreen, bool topLeftOrigin) : FrameBufferWin(windowHandle, width, height, full… in FrameBufferGDI() argument
DFrameBufferGDI.hpp25 FrameBufferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
DFrameBufferDD.hpp27 FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
DFrameBufferDD.cpp35 …nt height, bool fullscreen, bool topLeftOrigin) : FrameBufferWin(windowHandle, width, height, full… in FrameBufferDD() argument