Searched refs:topLeftOrigin (Results 1 – 8 of 8) sorted by relevance
/external/swiftshader/src/Main/ |
D | FrameBufferWin.cpp | 19 … width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuffer(width, height, fullscreen, … in FrameBufferWin() argument 58 …createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) in createFrameBufferWin() argument 63 if(api == 0 && topLeftOrigin) in createFrameBufferWin() 65 return new sw::FrameBufferDD(windowHandle, width, height, fullscreen, topLeftOrigin); in createFrameBufferWin() 69 return new sw::FrameBufferGDI(windowHandle, width, height, fullscreen, topLeftOrigin); in createFrameBufferWin()
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D | FrameBufferWin.hpp | 32 FrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin); 57 …reateFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
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D | FrameBuffer.hpp | 43 FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin); 104 static bool topLeftOrigin; member in sw::FrameBuffer
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D | FrameBuffer.cpp | 33 bool FrameBuffer::topLeftOrigin = false; member in sw::FrameBuffer 35 FrameBuffer::FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin) in FrameBuffer() argument 37 this->topLeftOrigin = topLeftOrigin; in FrameBuffer() 120 updateState.sourceStride = topLeftOrigin ? sourceStride : -sourceStride; in copy() 126 if(!topLeftOrigin) in copy()
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D | FrameBufferGDI.cpp | 23 …nt height, bool fullscreen, bool topLeftOrigin) : FrameBufferWin(windowHandle, width, height, full… in FrameBufferGDI() argument
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D | FrameBufferGDI.hpp | 25 FrameBufferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
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D | FrameBufferDD.hpp | 27 FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
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D | FrameBufferDD.cpp | 35 …nt height, bool fullscreen, bool topLeftOrigin) : FrameBufferWin(windowHandle, width, height, full… in FrameBufferDD() argument
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