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Searched refs:u_tag (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/Mips/
Dinlineasm-operand-code.ll14 %union.u_tag = type { i64 }
16 @uval = common global %union.u_tag zeroinitializer, align 8
171 …%bosco = load i64, i64* getelementptr inbounds (%union.u_tag, %union.u_tag* @uval, i32 0, i32 0), …
189 …%bosco = load i64, i64* getelementptr inbounds (%union.u_tag, %union.u_tag* @uval, i32 0, i32 0), …
207 …%bosco = load i64, i64* getelementptr inbounds (%union.u_tag, %union.u_tag* @uval, i32 0, i32 0), …
/external/llvm/test/CodeGen/Mips/
Dinlineasm-operand-code.ll14 %union.u_tag = type { i64 }
16 @uval = common global %union.u_tag zeroinitializer, align 8
160 …%bosco = load i64, i64* getelementptr inbounds (%union.u_tag, %union.u_tag* @uval, i32 0, i32 0), …
178 …%bosco = load i64, i64* getelementptr inbounds (%union.u_tag, %union.u_tag* @uval, i32 0, i32 0), …
196 …%bosco = load i64, i64* getelementptr inbounds (%union.u_tag, %union.u_tag* @uval, i32 0, i32 0), …
/external/clang/test/CodeGen/
Dunion.c3 union u_tag { union
12 float get_b(union u_tag *my_u) { in get_b()