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Searched refs:uint32ByteOffsetBits0To8 (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/common/
DtcuTextureUtil.cpp1315 const deUint32 uint32ByteOffsetBits0To8 = 0; //!< least significant byte in the lowest address in toSamplerAccess() local
1321 const deUint32 uint32ByteOffsetBits0To8 = 3; //!< least significant byte in the highest address in toSamplerAccess()
1352 addOffset(baseAccess.getDataPtr(), 4 + uint32ByteOffsetBits0To8)); in toSamplerAccess()
1378 addOffset(baseAccess.getDataPtr(), uint32ByteOffsetBits0To8)); in toSamplerAccess()
1404 addOffset(baseAccess.getDataPtr(), uint32ByteOffsetBits0To8)); in toSamplerAccess()
DtcuTexture.cpp117 const deUint32 uint32ByteOffsetBits0To8 = 0; //!< least significant byte in the lowest address in readUint32Low8() local
119 const deUint32 uint32ByteOffsetBits0To8 = 3; //!< least significant byte in the highest address in readUint32Low8()
122 return src[uint32ByteOffsetBits0To8]; in readUint32Low8()
139 const deUint32 uint32ByteOffsetBits0To8 = 0; //!< least significant byte in the lowest address in writeUint32Low8() local
141 const deUint32 uint32ByteOffsetBits0To8 = 3; //!< least significant byte in the highest address in writeUint32Low8()
144 dst[uint32ByteOffsetBits0To8] = val; in writeUint32Low8()