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Searched refs:uniform2iv (Results 1 – 25 of 56) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp226 else if (scalarSize == 2) gl.uniform2iv(location, numValues, &values[0]); in iterate()
262 else if (scalarSize == 2) gl.uniform2iv(location, numValues, &values[0]); in iterate()
Des31fUniformLocationTests.cpp592 case glu::TYPE_INT_VEC2: gl.uniform2iv(gotLoc, 1, intBuf); break; in render()
602 case glu::TYPE_BOOL_VEC2: gl.uniform2iv(gotLoc, 1, intBuf); break; in render()
Des31fShaderTextureSizeTests.cpp452 gl.uniform2iv(shaderSizeLoc, 1, size.getPtr()); in runShader()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl124 gl->uniform2iv = &glUniform2iv;
DglwInitES30Direct.inl207 gl->uniform2iv = &glUniform2iv;
DglwInitES20.inl124 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
DglwInitES31Direct.inl269 gl->uniform2iv = &glUniform2iv;
DglwInitES32Direct.inl313 gl->uniform2iv = &glUniform2iv;
DglwInitES30.inl207 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
DglwInitGL30.inl205 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
DglwInitGL31.inl216 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
DglwInitES31.inl269 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
DglwInitGL32.inl234 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
DglwFunctions.inl753 glUniform2ivFunc uniform2iv; variable
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl269 dst->uniform2iv = src.uniform2iv;
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp180 virtual void uniform2iv (deInt32 index, deInt32 count, const deInt32*);
DsglrContext.hpp168 virtual void uniform2iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp163 gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue()
175 gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue()
/external/angle/src/libANGLE/
DContext_gles_2_0_autogen.h160 void uniform2iv(UniformLocation locationPacked, GLsizei count, const GLint *value); \
/external/skqp/src/gpu/gl/
DGrGLTestInterface.cpp162 fFunctions.fUniform2iv = bind_to_member(this, &GrGLTestInterface::uniform2iv); in GrGLTestInterface()
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp202 ASSIGN("glUniform2iv", uniform2iv); in initProcsDesktopGL()
1285 ASSIGN("glUniform2ivARB", uniform2iv); in initProcsDesktopGL()
2042 ASSIGN("glUniform2iv", uniform2iv); in initProcsGLES()
2970 uniform2iv = &glUniform2ivNULL; in initProcsDesktopGLNULL()
4051 uniform2iv = &glUniform2ivNULL; in initProcsDesktopGLNULL()
4807 uniform2iv = &glUniform2ivNULL; in initProcsGLESNULL()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp806 case TYPE_INT_VEC2: gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue()
810 case TYPE_BOOL_VEC2: gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue()
DglsFragOpInteractionCase.cpp353 case 2: ctx.uniform2iv(location, 1, (int*)value.value().getValuePtr()); break; in setUniformValue()
DglsShaderRenderCase.cpp893 gl.uniform2iv(uniLoc, 1, s_ivec2Uniforms[i].value.getPtr()); in setupDefaultUniforms()
/external/deqp/external/openglcts/modules/gl/
Dgl3cGPUShader5Tests.cpp268 gl.uniform2iv(location, 1, i_data); in setUniform()

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