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Searched refs:uniform2uiv (Results 1 – 25 of 41) sorted by relevance

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/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl271 dst->uniform2uiv = src.uniform2uiv;
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl209 gl->uniform2uiv = &glUniform2uiv;
DglwInitES31Direct.inl271 gl->uniform2uiv = &glUniform2uiv;
DglwInitES32Direct.inl315 gl->uniform2uiv = &glUniform2uiv;
DglwInitES30.inl209 gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv");
DglwInitGL30.inl207 gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv");
DglwInitGL31.inl218 gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv");
DglwInitES31.inl271 gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv");
DglwInitGL32.inl236 gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv");
DglwFunctions.inl755 glUniform2uivFunc uniform2uiv; variable
DglwInitGL33.inl255 gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv");
DglwInitES32.inl315 gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv");
DglwInitGL40.inl287 gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv");
DglwInitGL42.inl373 gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv");
DglwInitGL41.inl361 gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv");
/external/angle/src/libANGLE/
DContext_gles_3_0_autogen.h132 void uniform2uiv(UniformLocation locationPacked, GLsizei count, const GLuint *value); \
/external/deqp/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp244 else if (scalarSize == 2) gl.uniform2uiv(location, numValues, &values[0]); in iterate()
Des31fComputeShaderBuiltinVarTests.cpp232 gl.uniform2uiv(gl.getUniformLocation(program, "u_stride"), 1, stride.getPtr()); in iterate()
Des31fUniformLocationTests.cpp597 case glu::TYPE_UINT_VEC2: gl.uniform2uiv(gotLoc, 1, uintBuf); break; in render()
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp325 ASSIGN("glUniform2uiv", uniform2uiv); in initProcsDesktopGL()
1752 ASSIGN("glUniform2uivEXT", uniform2uiv); in initProcsDesktopGL()
2154 ASSIGN("glUniform2uiv", uniform2uiv); in initProcsGLES()
3093 uniform2uiv = &glUniform2uivNULL; in initProcsDesktopGLNULL()
4517 uniform2uiv = &glUniform2uivNULL; in initProcsDesktopGLNULL()
4919 uniform2uiv = &glUniform2uivNULL; in initProcsGLESNULL()
DProgramGL.cpp611 mFunctions->uniform2uiv(uniLoc(location), count, v); in setUniform2uiv()
DDispatchTableGL_autogen.h315 PFNGLUNIFORM2UIVPROC uniform2uiv = nullptr; variable
/external/deqp/external/openglcts/modules/gl/
Dgl3cGPUShader5Tests.cpp280 gl.uniform2uiv(location, 1, u_data); in setUniform()
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp187 gl.uniform2uiv(loc, 1, (const deUint32*)&val.elements[elemNdx].int32); in setUniformValue()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl755 gl->uniform2uiv = glUniform2uiv;

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