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Searched refs:uniform3ui (Results 1 – 25 of 31) sorted by relevance

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/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl276 dst->uniform3ui = src.uniform3ui;
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl214 gl->uniform3ui = &glUniform3ui;
DglwInitES31Direct.inl276 gl->uniform3ui = &glUniform3ui;
DglwInitES32Direct.inl320 gl->uniform3ui = &glUniform3ui;
DglwInitES30.inl214 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitGL30.inl212 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitGL31.inl223 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitES31.inl276 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitGL32.inl241 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwFunctions.inl762 glUniform3uiFunc uniform3ui; variable
DglwInitGL33.inl260 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitES32.inl320 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitGL40.inl294 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitGL42.inl380 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitGL41.inl368 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitGL43.inl419 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitGL44.inl428 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitGL45.inl529 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
DglwInitGL46.inl533 gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui");
/external/angle/src/libANGLE/
DContext_gles_3_0_autogen.h133 void uniform3ui(UniformLocation locationPacked, GLuint v0, GLuint v1, GLuint v2); \
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp326 ASSIGN("glUniform3ui", uniform3ui); in initProcsDesktopGL()
1753 ASSIGN("glUniform3uiEXT", uniform3ui); in initProcsDesktopGL()
2155 ASSIGN("glUniform3ui", uniform3ui); in initProcsGLES()
3094 uniform3ui = &glUniform3uiNULL; in initProcsDesktopGLNULL()
4518 uniform3ui = &glUniform3uiNULL; in initProcsDesktopGLNULL()
4920 uniform3ui = &glUniform3uiNULL; in initProcsGLESNULL()
DDispatchTableGL_autogen.h316 PFNGLUNIFORM3UIPROC uniform3ui = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl762 gl->uniform3ui = glUniform3ui;
/external/angle/src/libGL/
Dentry_points_gl_3_0_autogen.cpp1459 context->uniform3ui(locationPacked, v0, v1, v2); in Uniform3ui()
/external/deqp/external/openglcts/modules/gles31/
Des31cSeparateShaderObjsTests.cpp1350 gl.uniform3ui(location[2], value[0], value[1], value[2]); in activeUniformui()

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