Searched refs:updatePushConstantRange (Results 1 – 3 of 3) sorted by relevance
576 void updatePushConstantRange(gl::ShaderType shaderType, uint32_t offset, uint32_t size);
1570 void PipelineLayoutDesc::updatePushConstantRange(gl::ShaderType shaderType, in updatePushConstantRange() function in rx::vk::PipelineLayoutDesc
459 pipelineLayoutDesc.updatePushConstantRange(pushConstantsShaderStage, 0, in ensureResourcesInitialized()