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Searched refs:useVertexBuffer (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/test_utils/
DANGLETest.cpp738 bool useVertexBuffer) in drawQuad() argument
740 drawQuad(program, positionAttribName, positionAttribZ, positionAttribXYScale, useVertexBuffer, in drawQuad()
748 bool useVertexBuffer, in drawQuadInstanced() argument
751 drawQuad(program, positionAttribName, positionAttribZ, positionAttribXYScale, useVertexBuffer, in drawQuadInstanced()
759 bool useVertexBuffer, in drawQuad() argument
777 if (useVertexBuffer) in drawQuad()
974 bool useVertexBuffer) in draw2DTexturedQuad() argument
978 useVertexBuffer); in draw2DTexturedQuad()
983 bool useVertexBuffer, in draw3DTexturedQuad() argument
996 drawQuad(program, "position", positionAttribZ, positionAttribXYScale, useVertexBuffer); in draw3DTexturedQuad()
DANGLETest.h357 bool useVertexBuffer);
362 bool useVertexBuffer,
391 bool useVertexBuffer);
396 bool useVertexBuffer,
491 bool useVertexBuffer,
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DClear11.h77 bool useVertexBuffer() const;
DClear11.cpp305 bool Clear11::useVertexBuffer() const in useVertexBuffer() function in rx::Clear11
340 ASSERT(useVertexBuffer()); in ensureVertexBufferCreated()
758 if (useVertexBuffer()) in clearFramebuffer()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp2700 bool useVertexBuffer = (glState.getProgramExecutable()->getMaxActiveAttribLocation() > 0); in invalidateProgramExecutableHelper() local
2701 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer); in invalidateProgramExecutableHelper()
2702 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer); in invalidateProgramExecutableHelper()