Searched refs:useVertexBuffer (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/tests/test_utils/ |
D | ANGLETest.cpp | 738 bool useVertexBuffer) in drawQuad() argument 740 drawQuad(program, positionAttribName, positionAttribZ, positionAttribXYScale, useVertexBuffer, in drawQuad() 748 bool useVertexBuffer, in drawQuadInstanced() argument 751 drawQuad(program, positionAttribName, positionAttribZ, positionAttribXYScale, useVertexBuffer, in drawQuadInstanced() 759 bool useVertexBuffer, in drawQuad() argument 777 if (useVertexBuffer) in drawQuad() 974 bool useVertexBuffer) in draw2DTexturedQuad() argument 978 useVertexBuffer); in draw2DTexturedQuad() 983 bool useVertexBuffer, in draw3DTexturedQuad() argument 996 drawQuad(program, "position", positionAttribZ, positionAttribXYScale, useVertexBuffer); in draw3DTexturedQuad()
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D | ANGLETest.h | 357 bool useVertexBuffer); 362 bool useVertexBuffer, 391 bool useVertexBuffer); 396 bool useVertexBuffer, 491 bool useVertexBuffer,
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Clear11.h | 77 bool useVertexBuffer() const;
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D | Clear11.cpp | 305 bool Clear11::useVertexBuffer() const in useVertexBuffer() function in rx::Clear11 340 ASSERT(useVertexBuffer()); in ensureVertexBufferCreated() 758 if (useVertexBuffer()) in clearFramebuffer()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 2700 bool useVertexBuffer = (glState.getProgramExecutable()->getMaxActiveAttribLocation() > 0); in invalidateProgramExecutableHelper() local 2701 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer); in invalidateProgramExecutableHelper() 2702 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer); in invalidateProgramExecutableHelper()
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