Searched refs:use_explicit_locations (Results 1 – 3 of 3) sorted by relevance
111 bool use_explicit_locations; member
228 bool use_explicit_locations; member3376 if (vrend_state.use_explicit_locations || has_feature(feat_gles31_vertex_attrib_binding)) { in vrend_draw_bind_vertex_legacy()5354 grctx->shader_cfg.use_explicit_locations = vrend_state.use_explicit_locations; in vrend_create_context()
4041 if (ctx->prog_type == TGSI_PROCESSOR_VERTEX && ctx->cfg->use_explicit_locations) in emit_header()4432 if (ctx->prog_type == TGSI_PROCESSOR_VERTEX && ctx->cfg->use_explicit_locations) { in emit_ios()