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Searched refs:use_strict_base64_decoding (Results 1 – 4 of 4) sorted by relevance

/external/protobuf/src/google/protobuf/util/internal/
Ddatapiece.h94 DataPiece(StringPiece value, bool use_strict_base64_decoding) in DataPiece() argument
97 use_strict_base64_decoding_(use_strict_base64_decoding) {} in DataPiece()
99 DataPiece(StringPiece value, bool dummy, bool use_strict_base64_decoding) in DataPiece() argument
102 use_strict_base64_decoding_(use_strict_base64_decoding) {} in DataPiece()
119 bool use_strict_base64_decoding() { return use_strict_base64_decoding_; } in use_strict_base64_decoding() function
Dproto_writer.h103 DataPiece(value, use_strict_base64_decoding())); in RenderString()
107 name, DataPiece(value, false, use_strict_base64_decoding())); in RenderBytes()
Dobject_writer.h122 bool use_strict_base64_decoding() const { in use_strict_base64_decoding() function
Dprotostream_objectwriter.cc438 value_ = DataPiece(value_storage_, value_.use_strict_base64_decoding()); in DeepCopy()
442 DataPiece(value_storage_, true, value_.use_strict_base64_decoding()); in DeepCopy()
561 DataPiece(name, use_strict_base64_decoding())); in StartObject()
729 DataPiece(name, use_strict_base64_decoding())); in StartList()
1107 DataPiece(name, use_strict_base64_decoding())); in RenderDataPiece()