Searched refs:v2y (Results 1 – 2 of 2) sorted by relevance
347 double v2y = alpha * v1y + beta * v2.getY(); in Rotation() local349 v2 = new Vector3D(v2x, v2y, v2z); in Rotation()360 double dy2 = v2y - u2.getY(); in Rotation()
297 V4f v2y = (scaleY * testY) - y0; in barycentric_coords() local299 V4f dot02 = v0x * v2x + v0y * v2y; in barycentric_coords()300 V4f dot12 = v1x * v2x + v1y * v2y; in barycentric_coords()