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Searched refs:vXa (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Drasterizer.cpp93 __m128 vXa = _mm_shuffle_ps(vX, vX, _MM_SHUFFLE(1, 1, 0, 0)); in RasterizeLine() local
102 vXa = _mm_add_ps(vAdjust, vXa); in RasterizeLine()
110 _mm_store_ps((float*)&newTriBuffer[0], vXa); in RasterizeLine()
164 __m128i vXai = fpToFixedPoint(vXa); in RasterizeLine()
180 vXa = _mm_shuffle_ps(vX, vX, _MM_SHUFFLE(1, 0, 1, 1)); in RasterizeLine()
188 vXa = _mm_add_ps(vAdjust, vXa); in RasterizeLine()
196 _mm_store_ps((float*)&newTriBuffer[0], vXa); in RasterizeLine()
235 vXai = fpToFixedPoint(vXa); in RasterizeLine()