Searched refs:versionDeclString (Results 1 – 12 of 12) sorted by relevance
169 const char* versionDeclString() const { in versionDeclString() function
1662 this->write(fProgram.fSettings.fCaps->versionDeclString()); in writeFunctionCall()
62 const char* versionDeclString() const { return fVersionDeclString; } in versionDeclString() function
61 const char* versionDeclString() const { return fVersionDeclString; } in versionDeclString() function
168 const char* versionDeclString() const { in versionDeclString() function
1454 this->write(fProgram.fSettings.fCaps->versionDeclString()); in writeFunctionCall()
244 this->versionDecl() = fProgramBuilder->shaderCaps()->versionDeclString(); in finalize()
40 const char* version = shaderCaps->versionDeclString();
43 const char* version = shaderCaps->versionDeclString(); in createCopyProgram()
375 versionAndExtensionDecls.appendf("%s\n", this->shaderCaps()->versionDeclString()); in finalize()
3343 const char* version = shaderCaps->versionDeclString(); in createCopyProgram()3449 const char* version = shaderCaps->versionDeclString(); in createMipmapProgram()
2176 highlight = shaderCaps->versionDeclString(); in drawImGui()