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Searched refs:vertexHighpFloat (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/
DCaps.h729 TypePrecision vertexHighpFloat; member
DCaps.cpp1109 caps.vertexHighpFloat.setSimulatedFloat(62, 16); in GenerateMinimumCaps()
1161 caps.vertexHighpFloat.setIEEEFloat(); in GenerateMinimumCaps()
DContext.cpp6288 mState.mCaps.vertexHighpFloat.get(range, precision); in getShaderPrecisionFormat()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp561 caps->vertexHighpFloat.setIEEEFloat(); in GenerateCaps()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp231 mNativeCaps.vertexHighpFloat.setIEEEFloat(); in ensureCapsInitialized()
/external/angle/src/libANGLE/renderer/metal/
DDisplayMtl.mm479 mNativeCaps.vertexHighpFloat.setIEEEFloat();
/external/angle/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp654 caps->vertexHighpFloat = QueryTypePrecision(functions, GL_VERTEX_SHADER, GL_HIGH_FLOAT); in GenerateCaps()
671 caps->vertexHighpFloat.setIEEEFloat(); in GenerateCaps()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1436 caps->vertexHighpFloat.setIEEEFloat(); in GenerateCaps()