Home
last modified time | relevance | path

Searched refs:vertexShaderConstantsFDirty (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp133 vertexShaderConstantsFDirty = 0; in Device()
381 vertexShaderConstantsFDirty = max(startRegister + count, vertexShaderConstantsFDirty); in setVertexShaderConstantF()
761 if(vertexShaderConstantsFDirty) in bindShaderConstants()
763 Renderer::setVertexShaderConstantF(0, vertexShaderConstantF[0], vertexShaderConstantsFDirty); in bindShaderConstants()
767vertexShaderConstantsFDirty = vertexShader->dirtyConstantsF; // Shader DEF'ed constants are dirty in bindShaderConstants()
DDevice.hpp103 unsigned int vertexShaderConstantsFDirty; member in es2::Device
/external/swiftshader/src/D3D9/
DDirect3DDevice9.hpp268 unsigned int vertexShaderConstantsFDirty; member in D3D9::Direct3DDevice9
DDirect3DDevice9.cpp93 vertexShaderConstantsFDirty = 0; in Direct3DDevice9()
5258 vertexShaderConstantsFDirty = sw::max(startRegister + count, vertexShaderConstantsFDirty); in SetVertexShaderConstantF()
5895 if(vertexShaderConstantsFDirty) in bindShaderConstants()
5897 renderer->setVertexShaderConstantF(0, vertexShaderConstantF[0], vertexShaderConstantsFDirty); in bindShaderConstants()
5907vertexShaderConstantsFDirty = vertexShader->getVertexShader()->dirtyConstantsF; // Shader DEF'ed… in bindShaderConstants()