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Searched refs:vsPath (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dshader_utils.cpp209 GLuint CompileProgramFromFiles(const std::string &vsPath, const std::string &fsPath) in CompileProgramFromFiles() argument
212 if (!ReadEntireFile(vsPath, &vsSource)) in CompileProgramFromFiles()
214 std::cerr << "Error reading shader: " << vsPath << "\n"; in CompileProgramFromFiles()
Dshader_utils.h36 ANGLE_UTIL_EXPORT GLuint CompileProgramFromFiles(const std::string &vsPath,