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Searched refs:yAxis (Results 1 – 11 of 11) sorted by relevance

/external/skqp/src/core/
DSkStrike.cpp276 bool yAxis, SkGlyph::Intercept* intercept) { in AddPoints() argument
278 SkScalar val = *(&pts[i].fY - yAxis); in AddPoints()
280 AddInterval(*(&pts[i].fX + yAxis), intercept); in AddPoints()
285 void SkStrike::AddLine(const SkPoint pts[2], SkScalar axis, bool yAxis, in AddLine() argument
287 SkScalar t = yAxis ? sk_ieee_float_divide(axis - pts[0].fX, pts[1].fX - pts[0].fX) in AddLine()
290 AddInterval(yAxis ? pts[0].fY + t * (pts[1].fY - pts[0].fY) in AddLine()
295 void SkStrike::AddQuad(const SkPoint pts[3], SkScalar axis, bool yAxis, in AddQuad() argument
300 int count = yAxis ? quad.verticalIntersect(axis, roots) in AddQuad()
304 AddInterval(*(&pt.fX + yAxis), intercept); in AddQuad()
308 void SkStrike::AddCubic(const SkPoint pts[4], SkScalar axis, bool yAxis, in AddCubic() argument
[all …]
DSkStrike.h90 bool yAxis, SkGlyph* , SkScalar* array, int* count);
193 bool yAxis, SkGlyph::Intercept* intercept);
194 static void AddLine(const SkPoint pts[2], SkScalar axis, bool yAxis,
196 static void AddQuad(const SkPoint pts[2], SkScalar axis, bool yAxis,
198 static void AddCubic(const SkPoint pts[3], SkScalar axis, bool yAxis,
DSkGpuBlurUtils.cpp45 static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) { in shrink_irect_by_2() argument
51 if (yAxis) { in shrink_irect_by_2()
/external/exoplayer/tree/library/ui/src/main/java/com/google/android/exoplayer2/ui/spherical/
DOrientationListener.java100 int yAxis; in rotateAroundZ() local
104 yAxis = SensorManager.AXIS_X; in rotateAroundZ()
108 yAxis = SensorManager.AXIS_MINUS_Y; in rotateAroundZ()
112 yAxis = SensorManager.AXIS_MINUS_X; in rotateAroundZ()
120 SensorManager.remapCoordinateSystem(tempMatrix4x4, xAxis, yAxis, matrix); in rotateAroundZ()
/external/skia/tests/
DPoint3Test.cpp53 const SkPoint3 yAxis = SkPoint3::Make(0.0f, 1.0f, 0.0f); in test_dot() local
56 SkScalar dot = xAxis.dot(yAxis); in test_dot()
59 dot = yAxis.dot(zAxis); in test_dot()
76 dot = yAxis.dot(v); in test_dot()
/external/skqp/tests/
DPoint3Test.cpp53 const SkPoint3 yAxis = SkPoint3::Make(0.0f, 1.0f, 0.0f); in test_dot() local
56 SkScalar dot = xAxis.dot(yAxis); in test_dot()
59 dot = yAxis.dot(zAxis); in test_dot()
76 dot = yAxis.dot(v); in test_dot()
/external/replicaisland/src/com/replica/replicaisland/
DInputXY.java30 public InputXY(InputButton xAxis, InputButton yAxis) { in InputXY() argument
32 mYAxis = yAxis; in InputXY()
/external/angle/third_party/VulkanMemoryAllocator/src/
DCommon.h257 vec3 yAxis = Cross(zAxis, xAxis); in LookAt() local
259 xAxis.x, yAxis.x, zAxis.x, 0.0f, in LookAt()
260 xAxis.y, yAxis.y, zAxis.y, 0.0f, in LookAt()
261 xAxis.z, yAxis.z, zAxis.z, 0.0f, in LookAt()
262 -Dot(xAxis, eye), -Dot(yAxis, eye), -Dot(zAxis, eye), 1.0f); in LookAt()
/external/skia/src/core/
DSkGpuBlurUtils.cpp46 static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) { in shrink_irect_by_2() argument
52 if (yAxis) { in shrink_irect_by_2()
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp1311 Int yAxis = SignMask(yMajor); in cubeFace() local
1318 faces |= *Pointer<Int>(constants + OFFSET(Constants, transposeBit1) + yAxis * 4); in cubeFace()
/external/swiftshader/src/Shader/
DSamplerCore.cpp1602 Int yAxis = SignMask(yMajor); in cubeFace() local
1609 face[0] |= *Pointer<Int>(constants + OFFSET(Constants,transposeBit1) + yAxis * 4); in cubeFace()